C++: fix dereferencing of nested type and operator '*'

Fixed case:
template<class T>
struct List
{
  struct iterator
  {
    T &operator*() { return t; }
    T t;
  };
  iterator begin() { return iterator(); }
};

struct Foo { int bar; };

void func()
{
  List<Foo> list;
  (*list.begin()).; // code completion doesn't work
}

Task-number: QTCREATORBUG-13799
Change-Id: Ia3f5c1631c2f6a25d7fb1186b4ef506354ed22be
Reviewed-by: Orgad Shaneh <orgads@gmail.com>
Reviewed-by: Nikolai Kosjar <nikolai.kosjar@theqtcompany.com>
This commit is contained in:
Przemyslaw Gorszkowski
2015-02-06 12:16:08 +01:00
committed by Orgad Shaneh
parent 25989cbf94
commit 209078e57e
2 changed files with 21 additions and 1 deletions

View File

@@ -612,7 +612,7 @@ bool ResolveExpression::visit(UnaryExpressionAST *ast)
added = true;
} else if (namedTy != 0) {
const Name *starOp = control()->operatorNameId(OperatorNameId::StarOp);
if (ClassOrNamespace *b = _context.lookupType(namedTy->name(), p.scope())) {
if (ClassOrNamespace *b = _context.lookupType(namedTy->name(), p.scope(), p.binding())) {
foreach (const LookupItem &r, b->find(starOp)) {
Symbol *overload = r.declaration();
if (Function *funTy = overload->type()->asFunctionType()) {