Editors: Some renamings to enhance consistency

The base pattern is FooEditor for BaseTextEditor derived classes
and FooEditorWidget for BaseTextEditorWidget derived classes. So:

CPPEditorWidget -> CppEditorWidget
CPPEditorWidgetPrivate -> CppEditorWidgetPrivate
...::EditorWidget -> PythonEditorWidget
GLSLTextEditorWidget -> GlslEditorWidget
GLSLEditorEditable -> GlslEditor

Change-Id: I76d34a3694c2fb35491982d86e83f7e4774c0be6
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
Reviewed-by: Christian Stenger <christian.stenger@digia.com>
This commit is contained in:
hjk
2014-07-30 16:30:31 +02:00
parent f6b48950ed
commit 210321377e
48 changed files with 232 additions and 231 deletions

View File

@@ -43,7 +43,7 @@
namespace CppEditor {
namespace Internal {
class CPPEditorWidget;
class CppEditorWidget;
class FunctionDeclDefLink;
class FunctionDeclDefLinkFinder : public QObject
@@ -80,9 +80,9 @@ public:
bool isValid() const;
bool isMarkerVisible() const;
void apply(CPPEditorWidget *editor, bool jumpToMatch);
void hideMarker(CPPEditorWidget *editor);
void showMarker(CPPEditorWidget *editor);
void apply(CppEditorWidget *editor, bool jumpToMatch);
void hideMarker(CppEditorWidget *editor);
void showMarker(CppEditorWidget *editor);
Utils::ChangeSet changes(const CPlusPlus::Snapshot &snapshot, int targetOffset = -1);
QTextCursor linkSelection;