Editors: Some renamings to enhance consistency

The base pattern is FooEditor for BaseTextEditor derived classes
and FooEditorWidget for BaseTextEditorWidget derived classes. So:

CPPEditorWidget -> CppEditorWidget
CPPEditorWidgetPrivate -> CppEditorWidgetPrivate
...::EditorWidget -> PythonEditorWidget
GLSLTextEditorWidget -> GlslEditorWidget
GLSLEditorEditable -> GlslEditor

Change-Id: I76d34a3694c2fb35491982d86e83f7e4774c0be6
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
Reviewed-by: Christian Stenger <christian.stenger@digia.com>
This commit is contained in:
hjk
2014-07-30 16:30:31 +02:00
parent f6b48950ed
commit 210321377e
48 changed files with 232 additions and 231 deletions

View File

@@ -47,7 +47,7 @@
namespace PythonEditor {
namespace Internal {
PythonEditor::PythonEditor(EditorWidget *editorWidget)
PythonEditor::PythonEditor(PythonEditorWidget *editorWidget)
:BaseTextEditor(editorWidget)
{
setContext(Core::Context(Constants::C_PYTHONEDITOR_ID,
@@ -58,7 +58,7 @@ PythonEditor::PythonEditor(EditorWidget *editorWidget)
Core::IEditor *PythonEditor::duplicate()
{
EditorWidget *widget = new EditorWidget(qobject_cast<EditorWidget *>(editorWidget()));
PythonEditorWidget *widget = new PythonEditorWidget(qobject_cast<PythonEditorWidget *>(editorWidget()));
TextEditor::TextEditorSettings::initializeEditor(widget);
return widget->editor();
}