Editors: Some renamings to enhance consistency

The base pattern is FooEditor for BaseTextEditor derived classes
and FooEditorWidget for BaseTextEditorWidget derived classes. So:

CPPEditorWidget -> CppEditorWidget
CPPEditorWidgetPrivate -> CppEditorWidgetPrivate
...::EditorWidget -> PythonEditorWidget
GLSLTextEditorWidget -> GlslEditorWidget
GLSLEditorEditable -> GlslEditor

Change-Id: I76d34a3694c2fb35491982d86e83f7e4774c0be6
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
Reviewed-by: Christian Stenger <christian.stenger@digia.com>
This commit is contained in:
hjk
2014-07-30 16:30:31 +02:00
parent f6b48950ed
commit 210321377e
48 changed files with 232 additions and 231 deletions

View File

@@ -36,19 +36,19 @@
namespace PythonEditor {
namespace Internal {
class EditorWidget : public TextEditor::BaseTextEditorWidget
class PythonEditorWidget : public TextEditor::BaseTextEditorWidget
{
Q_OBJECT
public:
EditorWidget(QWidget *parent = 0);
EditorWidget(EditorWidget *other);
PythonEditorWidget(QWidget *parent = 0);
PythonEditorWidget(PythonEditorWidget *other);
protected:
TextEditor::BaseTextEditor *createEditor();
private:
EditorWidget(TextEditor::BaseTextEditorWidget *); // avoid stupidity
PythonEditorWidget(TextEditor::BaseTextEditorWidget *); // avoid stupidity
void ctor();
};