diff --git a/doc/qtdesignstudio/examples/doc/rainSnowParticles.qdoc b/doc/qtdesignstudio/examples/doc/rainSnowParticles.qdoc index 88dbd5fbdbb..5cc040d4276 100644 --- a/doc/qtdesignstudio/examples/doc/rainSnowParticles.qdoc +++ b/doc/qtdesignstudio/examples/doc/rainSnowParticles.qdoc @@ -41,7 +41,7 @@ Now you have added a particle system to your scene. - \image rain-snow-tutorial-particle-system + \image rain-snow-tutorial-particle-system.png \section2 Adjusting the Behavior and Apperance of the Particle System Next, you adjust the position, behavior, and apperance of the particle diff --git a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-camera.qdoc b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-camera.qdoc index 35fc2338c2e..c245c490e67 100644 --- a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-camera.qdoc +++ b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-camera.qdoc @@ -65,7 +65,7 @@ You can edit the camera properties in the \uicontrol Properties view. - \image studio-qtquick-camera-properties "Properties view for Perspective Camera" + \image studio-qtquick-camera-properties.png "Properties view for Perspective Camera" \section1 Setting Camera Field of View