debugger: refactoring of the plugin interface

There's  some 'external' and some 'internal' part now. Other plugins
are only supposed the external interface.
This commit is contained in:
hjk
2010-11-10 11:39:01 +01:00
parent 60bafeb81d
commit 2161e0f6d9
29 changed files with 480 additions and 590 deletions

View File

@@ -31,8 +31,8 @@
#include "debuggeractions.h"
#include "debuggerconstants.h"
#include "debuggercore.h"
#include "debuggerengine.h"
#include "debuggerplugin.h"
#include <utils/qtcassert.h>
#include <utils/savedaction.h>
@@ -53,16 +53,6 @@
namespace Debugger {
namespace Internal {
static DebuggerPlugin *plugin()
{
return DebuggerPlugin::instance();
}
static DebuggerEngine *currentEngine()
{
return DebuggerPlugin::instance()->currentEngine();
}
ModulesWindow::ModulesWindow(QWidget *parent)
: QTreeView(parent), m_alwaysResizeColumnsToContents(false)
{
@@ -82,23 +72,7 @@ ModulesWindow::ModulesWindow(QWidget *parent)
void ModulesWindow::moduleActivated(const QModelIndex &index)
{
plugin()->gotoLocation(index.data().toString());
}
void ModulesWindow::resizeEvent(QResizeEvent *event)
{
//QHeaderView *hv = header();
//int totalSize = event->size().width() - 110;
//hv->resizeSection(0, totalSize / 4);
//hv->resizeSection(1, totalSize / 4);
//hv->resizeSection(2, totalSize / 4);
//hv->resizeSection(3, totalSize / 4);
//hv->resizeSection(0, 60);
//hv->resizeSection(1, (totalSize * 50) / 100);
//hv->resizeSection(2, (totalSize * 50) / 100);
//hv->resizeSection(3, 50);
//setColumnHidden(3, true);
QTreeView::resizeEvent(event);
debuggerCore()->gotoLocation(index.data().toString());
}
void ModulesWindow::contextMenuEvent(QContextMenuEvent *ev)
@@ -110,7 +84,7 @@ void ModulesWindow::contextMenuEvent(QContextMenuEvent *ev)
if (index.isValid())
name = index.data().toString();
DebuggerEngine *engine = currentEngine();
DebuggerEngine *engine = debuggerCore()->currentEngine();
const bool enabled = engine->debuggerActionsEnabled();
const unsigned capabilities = engine->debuggerCapabilities();
@@ -191,7 +165,7 @@ void ModulesWindow::contextMenuEvent(QContextMenuEvent *ev)
} else if (act == actLoadSymbolsForModule) {
engine->loadSymbols(name);
} else if (act == actEditFile) {
plugin()->gotoLocation(name);
debuggerCore()->gotoLocation(name);
} else if (act == actShowSymbols) {
// FIXME setModelData(RequestModuleSymbolsRole, name);
}