From 23487939bf44bd78f99ad59563a99cc45e8a9591 Mon Sep 17 00:00:00 2001 From: Miikka Heikkinen Date: Fri, 4 Mar 2022 12:09:18 +0200 Subject: [PATCH] QmlDesigner: Blacklist sprite and spriteSequence as valid ids QDS can't handle binding a node with same id as the property name, so "sprite" and "spriteSequence" are no longer considered a valid ids, as they are property names in SpriteParticle3D. Fixes: QDS-6178 Change-Id: I21d3af4787015f7a35e1388b381508cf0850589d Reviewed-by: Thomas Hartmann --- src/plugins/qmldesigner/designercore/model/modelnode.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/plugins/qmldesigner/designercore/model/modelnode.cpp b/src/plugins/qmldesigner/designercore/model/modelnode.cpp index 98f4f310851..288d9dadc4f 100644 --- a/src/plugins/qmldesigner/designercore/model/modelnode.cpp +++ b/src/plugins/qmldesigner/designercore/model/modelnode.cpp @@ -195,7 +195,9 @@ static bool isIdToAvoid(const QString& id) "enabled", "anchors", "texture", - "shaderInfo" + "shaderInfo", + "sprite", + "spriteSequence" }; return ids.contains(id);