Translations: Add missing "::" prefixes to QT_TRANSLATE_NOOP

Change-Id: I7589a2d4003394e38e58c095b510f8eff33263b8
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
This commit is contained in:
Alessandro Portale
2023-02-07 16:47:34 +01:00
parent 8a8b50e8b5
commit 2356f28647
18 changed files with 107 additions and 107 deletions

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@@ -27,11 +27,11 @@ QRgb DebugMessagesModel::color(int index) const
}
static const char *messageTypes[] = {
QT_TRANSLATE_NOOP("QmlProfiler", "Debug Message"),
QT_TRANSLATE_NOOP("QmlProfiler", "Warning Message"),
QT_TRANSLATE_NOOP("QmlProfiler", "Critical Message"),
QT_TRANSLATE_NOOP("QmlProfiler", "Fatal Message"),
QT_TRANSLATE_NOOP("QmlProfiler", "Info Message"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Debug Message"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Warning Message"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Critical Message"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Fatal Message"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Info Message"),
};
QString DebugMessagesModel::messageType(uint i)

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@@ -22,19 +22,19 @@
namespace QmlProfiler {
static const char *ProfileFeatureNames[] = {
QT_TRANSLATE_NOOP("QmlProfiler", "JavaScript"),
QT_TRANSLATE_NOOP("QmlProfiler", "Memory Usage"),
QT_TRANSLATE_NOOP("QmlProfiler", "Pixmap Cache"),
QT_TRANSLATE_NOOP("QmlProfiler", "Scene Graph"),
QT_TRANSLATE_NOOP("QmlProfiler", "Animations"),
QT_TRANSLATE_NOOP("QmlProfiler", "Painting"),
QT_TRANSLATE_NOOP("QmlProfiler", "Compiling"),
QT_TRANSLATE_NOOP("QmlProfiler", "Creating"),
QT_TRANSLATE_NOOP("QmlProfiler", "Binding"),
QT_TRANSLATE_NOOP("QmlProfiler", "Handling Signal"),
QT_TRANSLATE_NOOP("QmlProfiler", "Input Events"),
QT_TRANSLATE_NOOP("QmlProfiler", "Debug Messages"),
QT_TRANSLATE_NOOP("QmlProfiler", "Quick3D")
QT_TRANSLATE_NOOP("::QmlProfiler", "JavaScript"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Memory Usage"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Pixmap Cache"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Scene Graph"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Animations"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Painting"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Compiling"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Creating"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Binding"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Handling Signal"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Input Events"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Debug Messages"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Quick3D")
};
Q_STATIC_ASSERT(sizeof(ProfileFeatureNames) == sizeof(char *) * MaximumProfileFeature);

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@@ -30,27 +30,27 @@ QRgb Quick3DModel::color(int index) const
}
static const char *messageTypes[] = {
QT_TRANSLATE_NOOP("QmlProfiler", "Render Frame"),
QT_TRANSLATE_NOOP("QmlProfiler", "Synchronize Frame"),
QT_TRANSLATE_NOOP("QmlProfiler", "Prepare Frame"),
QT_TRANSLATE_NOOP("QmlProfiler", "Mesh Load"),
QT_TRANSLATE_NOOP("QmlProfiler", "Custom Mesh Load"),
QT_TRANSLATE_NOOP("QmlProfiler", "Texture Load"),
QT_TRANSLATE_NOOP("QmlProfiler", "Generate Shader"),
QT_TRANSLATE_NOOP("QmlProfiler", "Load Shader"),
QT_TRANSLATE_NOOP("QmlProfiler", "Particle Update"),
QT_TRANSLATE_NOOP("QmlProfiler", "Render Call"),
QT_TRANSLATE_NOOP("QmlProfiler", "Render Pass"),
QT_TRANSLATE_NOOP("QmlProfiler", "Event Data"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Render Frame"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Synchronize Frame"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Prepare Frame"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Mesh Load"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Custom Mesh Load"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Texture Load"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Generate Shader"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Load Shader"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Particle Update"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Render Call"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Render Pass"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Event Data"),
QT_TRANSLATE_NOOP("QmlProfiler", "Mesh Memory consumption"),
QT_TRANSLATE_NOOP("QmlProfiler", "Texture Memory consumption"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Mesh Memory consumption"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Texture Memory consumption"),
};
static const char *unloadMessageTypes[] = {
QT_TRANSLATE_NOOP("QmlProfiler", "Mesh Unload"),
QT_TRANSLATE_NOOP("QmlProfiler", "Custom Mesh Unload"),
QT_TRANSLATE_NOOP("QmlProfiler", "Texture Unload"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Mesh Unload"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Custom Mesh Unload"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Texture Unload"),
};
QString Quick3DModel::messageType(uint i)

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@@ -15,32 +15,32 @@ namespace QmlProfiler {
namespace Internal {
static const char *ThreadLabels[] = {
QT_TRANSLATE_NOOP("QmlProfiler", "GUI Thread"),
QT_TRANSLATE_NOOP("QmlProfiler", "Render Thread"),
QT_TRANSLATE_NOOP("QmlProfiler", "Render Thread Details")
QT_TRANSLATE_NOOP("::QmlProfiler", "GUI Thread"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Render Thread"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Render Thread Details")
};
static const char *StageLabels[] = {
QT_TRANSLATE_NOOP("QmlProfiler", "Polish"),
QT_TRANSLATE_NOOP("QmlProfiler", "Wait"),
QT_TRANSLATE_NOOP("QmlProfiler", "GUI Thread Sync"),
QT_TRANSLATE_NOOP("QmlProfiler", "Animations"),
QT_TRANSLATE_NOOP("QmlProfiler", "Render Thread Sync"),
QT_TRANSLATE_NOOP("QmlProfiler", "Render"),
QT_TRANSLATE_NOOP("QmlProfiler", "Swap"),
QT_TRANSLATE_NOOP("QmlProfiler", "Render Preprocess"),
QT_TRANSLATE_NOOP("QmlProfiler", "Render Update"),
QT_TRANSLATE_NOOP("QmlProfiler", "Render Bind"),
QT_TRANSLATE_NOOP("QmlProfiler", "Render Render"),
QT_TRANSLATE_NOOP("QmlProfiler", "Material Compile"),
QT_TRANSLATE_NOOP("QmlProfiler", "Glyph Render"),
QT_TRANSLATE_NOOP("QmlProfiler", "Glyph Upload"),
QT_TRANSLATE_NOOP("QmlProfiler", "Texture Bind"),
QT_TRANSLATE_NOOP("QmlProfiler", "Texture Convert"),
QT_TRANSLATE_NOOP("QmlProfiler", "Texture Swizzle"),
QT_TRANSLATE_NOOP("QmlProfiler", "Texture Upload"),
QT_TRANSLATE_NOOP("QmlProfiler", "Texture Mipmap"),
QT_TRANSLATE_NOOP("QmlProfiler", "Texture Delete")
QT_TRANSLATE_NOOP("::QmlProfiler", "Polish"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Wait"),
QT_TRANSLATE_NOOP("::QmlProfiler", "GUI Thread Sync"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Animations"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Render Thread Sync"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Render"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Swap"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Render Preprocess"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Render Update"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Render Bind"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Render Render"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Material Compile"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Glyph Render"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Glyph Upload"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Texture Bind"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Texture Convert"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Texture Swizzle"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Texture Upload"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Texture Mipmap"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Texture Delete")
};
enum SceneGraphCategoryType {

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@@ -50,11 +50,11 @@ void DebugMessagesModelTest::testColor()
}
static const char *messageTypes[] = {
QT_TRANSLATE_NOOP("QmlProfiler", "Debug Message"),
QT_TRANSLATE_NOOP("QmlProfiler", "Warning Message"),
QT_TRANSLATE_NOOP("QmlProfiler", "Critical Message"),
QT_TRANSLATE_NOOP("QmlProfiler", "Fatal Message"),
QT_TRANSLATE_NOOP("QmlProfiler", "Info Message"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Debug Message"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Warning Message"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Critical Message"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Fatal Message"),
QT_TRANSLATE_NOOP("::QmlProfiler", "Info Message"),
};
void DebugMessagesModelTest::testLabels()