Debugger: Use the code model to detect unitialized variables.

This should save debugger round trips and crashes in the debugging
helpers.
Add respective option to debugging helper option page, defaulting to
true.On this occasion, make CDB detect shadowed variables correctly
and display them as "<shadowed n>" as does the Gdb engine by
reversing the direction in which
CdbSymbolGroupContext::populateINameIndexMap works.
Rubber-stamped-by: hjk <qtc-committer@nokia.com>
This commit is contained in:
Friedemann Kleint
2009-10-16 16:26:28 +02:00
parent c79476e72f
commit 25ee70bb24
22 changed files with 557 additions and 164 deletions

View File

@@ -231,7 +231,7 @@ private:
void setTokenBarrier();
void updateAll();
void updateLocals();
void updateLocals(const QVariant &cookie = QVariant());
void gdbInputAvailable(int channel, const QString &msg)
{ m_manager->showDebuggerInput(channel, msg); }
@@ -399,7 +399,9 @@ private:
const WatchData &parent);
void setWatchDataType(WatchData &data, const GdbMi &mi);
void setWatchDataDisplayedType(WatchData &data, const GdbMi &mi);
void setLocals(const QList<GdbMi> &locals);
inline WatchData localVariable(const GdbMi &item,
const QStringList &uninitializedVariables,
QMap<QByteArray, int> *seen);
void connectDebuggingHelperActions();
void disconnectDebuggingHelperActions();
AbstractGdbAdapter *createAdapter(const DebuggerStartParametersPtr &dp);