Say hello to Android CMake support

Requirements:
 - NDKr19 or newer
 - Qt 5.12.1 or newer

QtCreator supports the following variables:
 - ANDROID_PACKAGE_SOURCE_DIR
 - ANDROID_EXTRA_LIBS

Be aware, that there is a lot of magic done on QtCreator side, and you
can't use only cmake to build an Android APK.

[ChangeLog][Android][CMake] Add Android support for CMake projects.

Change-Id: I1d351976ed56f424c2bc972f4ff7b5968147a2ed
Reviewed-by: hjk <hjk@qt.io>
This commit is contained in:
BogDan Vatra
2019-03-06 14:17:17 +02:00
parent a8ebc37da2
commit 26463a2219
15 changed files with 327 additions and 22 deletions

View File

@@ -34,6 +34,8 @@
#include "cmakeprojectmanager.h"
#include "cmakeprojectnodes.h"
#include <android/androidconstants.h>
#include <coreplugin/icore.h>
#include <projectexplorer/buildinfo.h>
@@ -91,6 +93,37 @@ void CMakeBuildConfiguration::initialize(const BuildInfo &info)
BuildStepList *buildSteps = stepList(ProjectExplorer::Constants::BUILDSTEPS_BUILD);
buildSteps->appendStep(new CMakeBuildStep(buildSteps));
if (DeviceTypeKitAspect::deviceTypeId(target()->kit())
== Android::Constants::ANDROID_DEVICE_TYPE) {
buildSteps->appendStep(Android::Constants::ANDROID_BUILD_APK_ID);
const auto &bs = buildSteps->steps().constLast();
m_initialConfiguration.prepend(CMakeProjectManager::CMakeConfigItem{"ANDROID_NATIVE_API_LEVEL",
CMakeProjectManager::CMakeConfigItem::Type::STRING,
"Android native API level",
bs->data(Android::Constants::AndroidNdkPlatform).toString().toUtf8()});
auto ndkLocation = bs->data(Android::Constants::NdkLocation).value<FileName>();
m_initialConfiguration.prepend(CMakeProjectManager::CMakeConfigItem{"ANDROID_NDK",
CMakeProjectManager::CMakeConfigItem::Type::PATH,
"Android NDK PATH",
ndkLocation.toUserOutput().toUtf8()});
m_initialConfiguration.prepend(CMakeProjectManager::CMakeConfigItem{"CMAKE_TOOLCHAIN_FILE",
CMakeProjectManager::CMakeConfigItem::Type::PATH,
"Android CMake toolchain file",
ndkLocation.appendPath("build/cmake/android.toolchain.cmake").toUserOutput().toUtf8()});
m_initialConfiguration.prepend(CMakeProjectManager::CMakeConfigItem{"ANDROID_ABI",
CMakeProjectManager::CMakeConfigItem::Type::STRING,
"Android ABI",
bs->data(Android::Constants::AndroidABI).toString().toUtf8()});
m_initialConfiguration.prepend(CMakeProjectManager::CMakeConfigItem{"ANDROID_STL",
CMakeProjectManager::CMakeConfigItem::Type::STRING,
"Android STL",
"c++_shared"});
m_initialConfiguration.prepend(CMakeProjectManager::CMakeConfigItem{"CMAKE_FIND_ROOT_PATH_MODE_PROGRAM", "BOTH"});
m_initialConfiguration.prepend(CMakeProjectManager::CMakeConfigItem{"CMAKE_FIND_ROOT_PATH_MODE_LIBRARY", "BOTH"});
m_initialConfiguration.prepend(CMakeProjectManager::CMakeConfigItem{"CMAKE_FIND_ROOT_PATH_MODE_INCLUDE", "BOTH"});
m_initialConfiguration.prepend(CMakeProjectManager::CMakeConfigItem{"CMAKE_FIND_ROOT_PATH_MODE_PACKAGE", "BOTH"});
}
BuildStepList *cleanSteps = stepList(ProjectExplorer::Constants::BUILDSTEPS_CLEAN);
cleanSteps->appendStep(new CMakeBuildStep(cleanSteps));
@@ -162,19 +195,19 @@ bool CMakeBuildConfiguration::isParsing() const
BuildTargetInfoList CMakeBuildConfiguration::appTargets() const
{
BuildTargetInfoList appTargetList;
bool forAndroid = DeviceTypeKitAspect::deviceTypeId(target()->kit()) == Android::Constants::ANDROID_DEVICE_TYPE;
for (const CMakeBuildTarget &ct : m_buildTargets) {
if (ct.targetType == UtilityType)
continue;
if (ct.targetType == ExecutableType) {
if (ct.targetType == ExecutableType || (forAndroid && ct.targetType == DynamicLibraryType)) {
BuildTargetInfo bti;
bti.displayName = ct.title;
bti.targetFilePath = ct.executable;
bti.projectFilePath = ct.sourceDirectory;
bti.projectFilePath.appendString('/');
bti.workingDirectory = ct.workingDirectory;
bti.buildKey = ct.title + QChar('\n') + bti.projectFilePath.toString();
bti.buildKey = CMakeTargetNode::generateId(ct.sourceDirectory, ct.title);
appTargetList.list.append(bti);
}
}
@@ -220,6 +253,11 @@ QStringList CMakeBuildConfiguration::buildTargetTitles() const
return transform(m_buildTargets, &CMakeBuildTarget::title);
}
const QList<CMakeBuildTarget> &CMakeBuildConfiguration::buildTargets() const
{
return m_buildTargets;
}
FileName CMakeBuildConfiguration::shadowBuildDirectory(const FileName &projectFilePath,
const Kit *k,
const QString &bcName,
@@ -341,7 +379,11 @@ static CMakeConfig removeDuplicates(const CMakeConfig &config)
void CMakeBuildConfiguration::setConfigurationForCMake(const CMakeConfig &config)
{
m_configurationForCMake = removeDuplicates(config);
auto configs = removeDuplicates(config);
if (m_configurationForCMake.isEmpty())
m_configurationForCMake = removeDuplicates(configs + m_initialConfiguration);
else
m_configurationForCMake = configs;
const Kit *k = target()->kit();
CMakeConfig kitConfig = CMakeConfigurationKitAspect::configuration(k);