ProjectExplorer: Move BuildSystem owership to BuildConfiguration

... or Target.

This patch moves build system from conceptually "one per project"
to "one per target (i.e. per project-and-kit)" or "per
BuildConfigurations" for targets where the builds differ
significantly.

Building requires usually items from the kit (Qt version, compiler,
...) so a target-agnostic build is practically almost always wrong.

Moving the build system to the target also has the potential
to solve issues caused by switching targets while parsing, that
used Project::activeTarget() regularly, with potentially different
results before and after the switch.

This patch might create performance/size regressions when several
targets are set up per project as the build system implementation's
internal data are duplicated in this case.

The idea is to fix that by sharing per-project pieces again in
the project implementation once these problems occur.

Change-Id: I87f640ce418b93175b5029124eaa55f3b8721dca
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
This commit is contained in:
hjk
2019-10-25 09:55:32 +02:00
parent 9073c46c9c
commit 2758682723
127 changed files with 2541 additions and 2532 deletions

View File

@@ -65,24 +65,29 @@ Q_LOGGING_CATEGORY(cmakeBuildDirManagerLog, "qtc.cmake.builddirmanager", QtWarni
// BuildDirManager:
// --------------------------------------------------------------------
BuildDirManager::BuildDirManager(CMakeProject *project) : m_project(project) { assert(project); }
BuildDirManager::BuildDirManager(CMakeBuildSystem *buildSystem)
: m_buildSystem(buildSystem)
{
assert(buildSystem);
}
BuildDirManager::~BuildDirManager() = default;
Utils::FilePath BuildDirManager::workDirectory(const BuildDirParameters &parameters) const
FilePath BuildDirManager::workDirectory(const BuildDirParameters &parameters) const
{
const Utils::FilePath bdir = parameters.buildDirectory;
const CMakeTool *cmake = parameters.cmakeTool();
if (bdir.exists()) {
m_buildDirToTempDir.erase(bdir);
return bdir;
} else {
if (cmake && cmake->autoCreateBuildDirectory()) {
if (!QDir().mkpath(bdir.toString()))
emitErrorOccured(tr("Failed to create build directory \"%1\".").arg(bdir.toUserOutput()));
return bdir;
}
}
if (cmake && cmake->autoCreateBuildDirectory()) {
if (!QDir().mkpath(bdir.toString()))
emitErrorOccured(tr("Failed to create build directory \"%1\".").arg(bdir.toUserOutput()));
return bdir;
}
auto tmpDirIt = m_buildDirToTempDir.find(bdir);
if (tmpDirIt == m_buildDirToTempDir.end()) {
auto ret = m_buildDirToTempDir.emplace(std::make_pair(bdir, std::make_unique<Utils::TemporaryDirectory>("qtc-cmake-XXXXXXXX")));
@@ -290,22 +295,20 @@ void BuildDirManager::setParametersAndRequestParse(const BuildDirParameters &par
updateReaderType(m_parameters, [this]() { emitReparseRequest(); });
}
CMakeBuildConfiguration *BuildDirManager::buildConfiguration() const
CMakeBuildSystem *BuildDirManager::buildSystem() const
{
if (m_project->activeTarget() && m_project->activeTarget()->activeBuildConfiguration() == m_parameters.buildConfiguration)
return m_parameters.buildConfiguration;
return nullptr;
return m_buildSystem;
}
FilePath BuildDirManager::buildDirectory() const
{
return buildConfiguration() ? m_parameters.buildDirectory : FilePath();
return m_parameters.buildDirectory;
}
void BuildDirManager::becameDirty()
{
qCDebug(cmakeBuildDirManagerLog) << "BuildDirManager: becameDirty was triggered.";
if (isParsing() || !buildConfiguration())
if (isParsing() || !buildSystem())
return;
const CMakeTool *tool = m_parameters.cmakeTool();
@@ -444,7 +447,7 @@ static CMakeBuildTarget utilityTarget(const QString &title, const BuildDirManage
target.title = title;
target.targetType = UtilityType;
target.workingDirectory = bdm->buildDirectory();
target.sourceDirectory = bdm->project()->projectDirectory();
target.sourceDirectory = bdm->buildSystem()->project()->projectDirectory();
return target;
}
@@ -528,13 +531,10 @@ QString BuildDirManager::flagsString(int reparseFlags)
bool BuildDirManager::checkConfiguration()
{
CMakeBuildConfiguration *bc = buildConfiguration();
QTC_ASSERT(m_parameters.isValid() || !bc, return false);
if (m_parameters.workDirectory != m_parameters.buildDirectory) // always throw away changes in the tmpdir!
return false;
const CMakeConfig cache = bc->configurationFromCMake();
const CMakeConfig cache = m_buildSystem->cmakeBuildConfiguration()->configurationFromCMake();
if (cache.isEmpty())
return false; // No cache file yet.
@@ -586,8 +586,8 @@ bool BuildDirManager::checkConfiguration()
box->exec();
if (box->clickedButton() == applyButton) {
m_parameters.configuration = newConfig;
QSignalBlocker blocker(bc);
bc->setConfigurationForCMake(newConfig);
QSignalBlocker blocker(m_buildSystem->buildConfiguration());
m_buildSystem->cmakeBuildConfiguration()->setConfigurationForCMake(newConfig);
return false;
} else if (box->clickedButton() == defaultButton)
return true;