Debugger: Make DebuggerEngine::runCommand() virtual.

Allows default implementation of e.g. stack retrieval in the base
class.

Change-Id: I96460b19aa31347b2c863736b4ce2b5046eb4de6
Reviewed-by: Christian Stenger <christian.stenger@theqtcompany.com>
Reviewed-by: David Schulz <david.schulz@theqtcompany.com>
This commit is contained in:
hjk
2015-11-03 12:01:57 +01:00
parent 3febe4e7a2
commit 2b16b97f19
17 changed files with 252 additions and 318 deletions

View File

@@ -52,9 +52,10 @@ public:
typedef std::function<void(const DebuggerResponse &)> Callback;
DebuggerCommand() {}
DebuggerCommand(const char *f, int fl = 0) : function(f), flags(fl) {}
DebuggerCommand(const QByteArray &f, int fl = 0) : function(f), flags(fl) {}
DebuggerCommand(const char *f, const QJsonValue &a, int fl = 0) : function(f), args(a), flags(fl) {}
DebuggerCommand(const QByteArray &f) : function(f), flags(0) {}
DebuggerCommand(const QByteArray &f, const QJsonValue &a) : function(f), args(a), flags(0) {}
DebuggerCommand(const QByteArray &f, int fl) : function(f), flags(fl) {}
DebuggerCommand(const QByteArray &f, int fl, const Callback &cb) : function(f), callback(cb), flags(fl) {}
void arg(const char *value);
void arg(const char *name, int value);