forked from qt-creator/qt-creator
QmlDesigner: Add override to qml2puppet
Change-Id: Ibdf07c4a35b40f3fc78300a1675270f8295bec42 Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
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@@ -48,15 +48,15 @@ public:
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static Pointer create(QObject *objectToBeWrapped);
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void setPropertyVariant(const PropertyName &name, const QVariant &value);
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void setPropertyBinding(const PropertyName &name, const QString &expression);
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void setPropertyVariant(const PropertyName &name, const QVariant &value) Q_DECL_OVERRIDE;
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void setPropertyBinding(const PropertyName &name, const QString &expression) Q_DECL_OVERRIDE;
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void activateState();
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void deactivateState();
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void activateState() Q_DECL_OVERRIDE;
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void deactivateState() Q_DECL_OVERRIDE;
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bool updateStateVariant(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &value);
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bool updateStateBinding(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QString &expression);
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bool resetStateProperty(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &resetValue);
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bool updateStateVariant(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &value) Q_DECL_OVERRIDE;
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bool updateStateBinding(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QString &expression) Q_DECL_OVERRIDE;
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bool resetStateProperty(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &resetValue) Q_DECL_OVERRIDE;
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protected:
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