forked from qt-creator/qt-creator
Clang: Make ConnectionServer adaptable
The server and client are adaptable by template parameter. Change-Id: Ia28e2863ca73b633689964ea1df6df08f8358ac1 Reviewed-by: Tim Jenssen <tim.jenssen@theqtcompany.com>
This commit is contained in:
@@ -25,124 +25,9 @@
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#include "connectionserver.h"
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#include <clangcodemodelserverinterface.h>
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#include <QCoreApplication>
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#include <QLocalSocket>
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#include <QTimer>
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#include <cstdlib>
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namespace ClangBackEnd {
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QString ConnectionServer::connectionName;
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ConnectionServer::ConnectionServer(const QString &connectionName)
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: aliveTimerId(startTimer(5000))
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{
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this->connectionName = connectionName;
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localServer.setMaxPendingConnections(1);
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connect(&localServer, &QLocalServer::newConnection, this, &ConnectionServer::handleNewConnection);
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std::atexit(&ConnectionServer::removeServer);
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#if defined(_GLIBCXX_HAVE_AT_QUICK_EXIT)
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std::at_quick_exit(&ConnectionServer::removeServer);
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#endif
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std::set_terminate(&ConnectionServer::removeServer);
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}
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ConnectionServer::~ConnectionServer()
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{
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killTimer(aliveTimerId);
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removeServer();
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}
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void ConnectionServer::start()
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{
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QLocalServer::removeServer(connectionName);
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localServer.listen(connectionName);
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}
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void ConnectionServer::setClangCodeModelServer(ClangCodeModelServerInterface *ipcServer)
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{
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this->ipcServer = ipcServer;
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}
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int ConnectionServer::clientProxyCount() const
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{
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return static_cast<int>(ipcServerProxies.size());
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}
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void ConnectionServer::timerEvent(QTimerEvent *timerEvent)
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{
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if (aliveTimerId == timerEvent->timerId())
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sendAliveMessage();
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}
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void ConnectionServer::handleNewConnection()
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{
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QLocalSocket *localSocket(nextPendingConnection());
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ipcServerProxies.emplace_back(ipcServer, localSocket);
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ipcServer->setClient(&ipcServerProxies.back());
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localSockets.push_back(localSocket);
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emit newConnection();
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}
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void ConnectionServer::sendAliveMessage()
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{
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ipcServer->client()->alive();
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}
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void ConnectionServer::handleSocketDisconnect()
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{
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QLocalSocket *senderLocalSocket = static_cast<QLocalSocket*>(sender());
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removeClientProxyWithLocalSocket(senderLocalSocket);
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localSockets.erase(std::remove_if(localSockets.begin(),
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localSockets.end(),
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[senderLocalSocket](QLocalSocket *localSocketInList) { return localSocketInList == senderLocalSocket;}));
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delayedExitApplicationIfNoSockedIsConnected();
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}
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void ConnectionServer::removeClientProxyWithLocalSocket(QLocalSocket *localSocket)
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{
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ipcServerProxies.erase(std::remove_if(ipcServerProxies.begin(),
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ipcServerProxies.end(),
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[localSocket](const ClangCodeModelClientProxy &client) { return client.isUsingThatIoDevice(localSocket);}));
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}
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QLocalSocket *ConnectionServer::nextPendingConnection()
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{
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QLocalSocket *localSocket = localServer.nextPendingConnection();
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connect(localSocket, &QLocalSocket::disconnected, this, &ConnectionServer::handleSocketDisconnect);
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return localSocket;
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}
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void ConnectionServer::removeServer()
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{
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QLocalServer::removeServer(connectionName);
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}
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void ConnectionServer::delayedExitApplicationIfNoSockedIsConnected()
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{
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if (localSockets.size() == 0)
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QTimer::singleShot(60000, this, &ConnectionServer::exitApplicationIfNoSockedIsConnected);
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}
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void ConnectionServer::exitApplicationIfNoSockedIsConnected()
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{
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if (localSockets.size() == 0)
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QCoreApplication::exit();
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}
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QString ConnectionName::connectionName;
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} // namespace ClangBackEnd
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