From 2ce6255a7d4fd33e54139a9615b3037e83587887 Mon Sep 17 00:00:00 2001 From: Cristian Adam Date: Fri, 31 May 2024 12:19:02 +0200 Subject: [PATCH] CMakePM: Do not check the existence of dlls for PATH handling In order to fix QTCREATORBUG-29662 the check of existence of an dll was a prerequisite to add the path to the PATH environment variable. As it turns out this is not an easy thing to do, since the ".lib" file name can be different than the ".dll" file name. Also for MinGW you can have ".dll.a" or ".a" as library filename extensions. You can also have a "lib" as prefix for the library filename. Amends 0d8a542b4f7d8a7b4d27f42ff16d309fba6cbf22 Amends 8713919f31f2aecc7e7c15f1fc9ce7906b8fefa0 Amends ac97ab1abf9bf073088925755a46f08f38721090 Task-number: QTCREATORBUG-29662 Fixes: QTCREATORBUG-30827 Fixes: QTCREATORBUG-30932 Change-Id: I90afad825d43fd4f801c2aac20ed98f013861152 Reviewed-by: Alessandro Portale --- .../fileapidataextractor.cpp | 42 ++++++------------- 1 file changed, 12 insertions(+), 30 deletions(-) diff --git a/src/plugins/cmakeprojectmanager/fileapidataextractor.cpp b/src/plugins/cmakeprojectmanager/fileapidataextractor.cpp index f1d3cee4ee3..66748345ced 100644 --- a/src/plugins/cmakeprojectmanager/fileapidataextractor.cpp +++ b/src/plugins/cmakeprojectmanager/fileapidataextractor.cpp @@ -210,9 +210,11 @@ static CMakeBuildTarget toBuildTarget(const TargetDetails &t, const FilePath &sourceDirectory, const FilePath &buildDirectory, bool relativeLibs, - const QSet &artifacts) + const QSet &sharedLibraryArtifacts) { const FilePath currentBuildDir = buildDirectory.resolvePath(t.buildDir); + const QSet sharedLibraryArtifactsPaths + = transform(sharedLibraryArtifacts, &FilePath::parentDir); CMakeBuildTarget ct; ct.title = t.name; @@ -306,7 +308,6 @@ static CMakeBuildTarget toBuildTarget(const TargetDetails &t, if (f.role == "libraries") tmp = tmp.parentDir(); - std::optional dllName; if (buildDir.osType() == OsTypeWindows && (f.role == "libraries")) { const auto partAsFilePath = FilePath::fromUserInput(part); part = partAsFilePath.fileName(); @@ -314,24 +315,6 @@ static CMakeBuildTarget toBuildTarget(const TargetDetails &t, // Skip object libraries on Windows. This case can happen with static qml plugins if (part.endsWith(".obj") || part.endsWith(".o")) continue; - - // Only consider dlls, not static libraries - for (const QString &suffix : - {QString(".lib"), QString(".dll.a"), QString(".a")}) { - if (part.endsWith(suffix) && !dllName) - dllName = part.chopped(suffix.length()).append(".dll"); - } - - // MinGW has libQt6Core.a -> Qt6Core.dll - // but libFoo.dll.a was already handled above - const QString mingwPrefix("lib"); - const QString mingwSuffix("a"); - const QString completeSuffix = partAsFilePath.completeSuffix(); - if (part.startsWith(mingwPrefix) && completeSuffix == mingwSuffix) { - dllName = part.chopped(mingwSuffix.length() + 1/*the '.'*/) - .sliced(mingwPrefix.length()) - .append(".dll"); - } } if (!tmp.isEmpty() && tmp.isDir()) { @@ -345,18 +328,15 @@ static CMakeBuildTarget toBuildTarget(const TargetDetails &t, {"/lib", "/lib64", "/usr/lib", "/usr/lib64", "/usr/local/lib"})) librarySeachPaths.append(tmp); - if (buildDir.osType() == OsTypeWindows && dllName) { - const auto validPath = [&artifacts](const FilePath& path) { - return path.exists() || artifacts.contains(path); - }; - if (validPath(tmp.pathAppended(*dllName))) + if (buildDir.osType() == OsTypeWindows) { + if (sharedLibraryArtifactsPaths.contains(tmp)) librarySeachPaths.append(tmp); // Libraries often have their import libs in ../lib and the // actual dll files in ../bin on windows. Qt is one example of that. if (tmp.fileName() == "lib") { const FilePath path = tmp.parentDir().pathAppended("bin"); - if (path.isDir() && validPath(path.pathAppended(*dllName))) + if (path.isDir()) librarySeachPaths.append(path); } } @@ -375,17 +355,19 @@ static QList generateBuildTargets(const QFuture &cancelF const FilePath &buildDirectory, bool relativeLibs) { - QSet artifacts; + QSet sharedLibraryArtifacts; for (const TargetDetails &t : input.targetDetails) - for (const FilePath &p: t.artifacts) - artifacts.insert(buildDirectory.resolvePath(p)); + if (t.type == "MODULE_LIBRARY" || t.type == "SHARED_LIBRARY") + for (const FilePath &p : t.artifacts) + sharedLibraryArtifacts.insert(buildDirectory.resolvePath(p)); QList result; result.reserve(input.targetDetails.size()); for (const TargetDetails &t : input.targetDetails) { if (cancelFuture.isCanceled()) return {}; - result.append(toBuildTarget(t, sourceDirectory, buildDirectory, relativeLibs, artifacts)); + result.append( + toBuildTarget(t, sourceDirectory, buildDirectory, relativeLibs, sharedLibraryArtifacts)); } return result; }