forked from qt-creator/qt-creator
Clang: Add RefactoringDatabaseInitializer
We moved the creation of the tables and indices to an extra class which can be called from other places. So you can be sure that a database is initialized. Change-Id: Ief5b30ced7b9011ca94367aa2578098423dcecd9 Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
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93
src/libs/clangsupport/refactoringdatabaseinitializer.h
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93
src/libs/clangsupport/refactoringdatabaseinitializer.h
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/****************************************************************************
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**
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** Copyright (C) 2017 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#pragma once
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#include <createtablesqlstatementbuilder.h>
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#include <sqlitetransaction.h>
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#include <sqlitetable.h>
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namespace ClangBackEnd {
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template<typename DatabaseType>
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class RefactoringDatabaseInitializer
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{
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public:
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RefactoringDatabaseInitializer(DatabaseType &database)
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: database(database)
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{
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Sqlite::ImmediateTransaction<DatabaseType> transaction{database};
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createSymbolsTable();
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createLocationsTable();
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createSourcesTable();
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transaction.commit();
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}
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void createSymbolsTable()
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{
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Sqlite::Table table;
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table.setUseIfNotExists(true);
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table.setName("symbols");
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table.addColumn("symbolId", Sqlite::ColumnType::Integer, Sqlite::Contraint::PrimaryKey);
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const Sqlite::Column &usrColumn = table.addColumn("usr", Sqlite::ColumnType::Text);
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table.addColumn("symbolName", Sqlite::ColumnType::Text);
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table.addIndex({usrColumn});
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table.initialize(database);
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}
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void createLocationsTable()
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{
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Sqlite::Table table;
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table.setUseIfNotExists(true);
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table.setName("locations");
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table.addColumn("symbolId", Sqlite::ColumnType::Integer);
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table.addColumn("line", Sqlite::ColumnType::Integer);
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table.addColumn("column", Sqlite::ColumnType::Integer);
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const Sqlite::Column &sourceIdColumn = table.addColumn("sourceId", Sqlite::ColumnType::Integer);
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table.addIndex({sourceIdColumn});
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table.initialize(database);
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}
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void createSourcesTable()
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{
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Sqlite::Table table;
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table.setUseIfNotExists(true);
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table.setName("sources");
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table.addColumn("sourceId", Sqlite::ColumnType::Integer, Sqlite::Contraint::PrimaryKey);
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table.addColumn("sourcePath", Sqlite::ColumnType::Text);
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table.initialize(database);
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}
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public:
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DatabaseType &database;
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};
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} // namespace ClangBackEnd
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