QmlDesigner: Fix deprication warnings

Change-Id: I98ca6791317763a5a148f1fd3138f573600666ab
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
This commit is contained in:
Thomas Hartmann
2024-11-28 11:50:23 +01:00
committed by Thomas Hartmann
parent 0eab8c88b6
commit 2e18a94ebc

View File

@@ -158,10 +158,10 @@ void CameraGeometry::fillVertexData(QByteArray &vertexData, QByteArray &indexDat
m = camera->projection.inverted();
}
const QVector3D farTopLeft = m * QVector3D(1.f, -1.f, 1.f);
const QVector3D farBottomRight = m * QVector3D(-1.f, 1.f, 1.f);
const QVector3D nearTopLeft = m * QVector3D(1.f, -1.f, -1.f);
const QVector3D nearBottomRight = m * QVector3D(-1.f, 1.f, -1.f);
const QVector3D farTopLeft = m.map(QVector3D(1.f, -1.f, 1.f));
const QVector3D farBottomRight = m.map(QVector3D(-1.f, 1.f, 1.f));
const QVector3D nearTopLeft = m.map(QVector3D(1.f, -1.f, -1.f));
const QVector3D nearBottomRight = m.map(QVector3D(-1.f, 1.f, -1.f));
*dataPtr++ = nearTopLeft.x(); *dataPtr++ = nearBottomRight.y(); *dataPtr++ = nearTopLeft.z();
*dataPtr++ = nearTopLeft.x(); *dataPtr++ = nearTopLeft.y(); *dataPtr++ = nearTopLeft.z();