forked from qt-creator/qt-creator
GLSLEditor: Compile with QT_NO_CAST_FROM_ASCII
Change-Id: I88114509d972c498c3891c45d5e1f9b7fc9d3f3f Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Friedemann Kleint
parent
9be874ba25
commit
2ea3b2343d
@@ -270,48 +270,48 @@ bool Highlighter::isPPKeyword(const QStringRef &text) const
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switch (text.length())
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{
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case 2:
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if (text.at(0) == 'i' && text.at(1) == 'f')
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if (text.at(0) == QLatin1Char('i') && text.at(1) == QLatin1Char('f'))
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return true;
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break;
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case 4:
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if (text.at(0) == 'e' && text == QLatin1String("elif"))
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if (text.at(0) == QLatin1Char('e') && text == QLatin1String("elif"))
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return true;
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else if (text.at(0) == 'e' && text == QLatin1String("else"))
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else if (text.at(0) == QLatin1Char('e') && text == QLatin1String("else"))
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return true;
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break;
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case 5:
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if (text.at(0) == 'i' && text == QLatin1String("ifdef"))
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if (text.at(0) == QLatin1Char('i') && text == QLatin1String("ifdef"))
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return true;
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else if (text.at(0) == 'u' && text == QLatin1String("undef"))
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else if (text.at(0) == QLatin1Char('u') && text == QLatin1String("undef"))
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return true;
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else if (text.at(0) == 'e' && text == QLatin1String("endif"))
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else if (text.at(0) == QLatin1Char('e') && text == QLatin1String("endif"))
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return true;
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else if (text.at(0) == 'e' && text == QLatin1String("error"))
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else if (text.at(0) == QLatin1Char('e') && text == QLatin1String("error"))
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return true;
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break;
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case 6:
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if (text.at(0) == 'i' && text == QLatin1String("ifndef"))
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if (text.at(0) == QLatin1Char('i') && text == QLatin1String("ifndef"))
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return true;
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if (text.at(0) == 'i' && text == QLatin1String("import"))
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if (text.at(0) == QLatin1Char('i') && text == QLatin1String("import"))
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return true;
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else if (text.at(0) == 'd' && text == QLatin1String("define"))
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else if (text.at(0) == QLatin1Char('d') && text == QLatin1String("define"))
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return true;
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else if (text.at(0) == 'p' && text == QLatin1String("pragma"))
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else if (text.at(0) == QLatin1Char('p') && text == QLatin1String("pragma"))
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return true;
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break;
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case 7:
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if (text.at(0) == 'i' && text == QLatin1String("include"))
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if (text.at(0) == QLatin1Char('i') && text == QLatin1String("include"))
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return true;
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else if (text.at(0) == 'w' && text == QLatin1String("warning"))
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else if (text.at(0) == QLatin1Char('w') && text == QLatin1String("warning"))
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return true;
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break;
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case 12:
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if (text.at(0) == 'i' && text == QLatin1String("include_next"))
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if (text.at(0) == QLatin1Char('i') && text == QLatin1String("include_next"))
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return true;
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break;
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