qmljs: add vector*d, quaternion, and matrix4x4 to code model

Added vector2d vector4d, quaternion and matrix4x4 to basic types
and extended completions related to them in the code model.

Task-number: QTCREATORBUG-9929
Change-Id: Iafdbdf5792f640e8eb29d866a372542ee07159a5
Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
This commit is contained in:
Fawzi Mohamed
2013-08-20 18:15:05 +02:00
parent 8f19fd60de
commit 30ff6da868
5 changed files with 113 additions and 0 deletions

View File

@@ -887,8 +887,16 @@ bool Check::visit(UiPublicMember *ast)
preferedType = QLatin1String("'rect'");
else if (init == _context->valueOwner()->qmlSizeObject())
preferedType = QLatin1String("'size'");
else if (init == _context->valueOwner()->qmlVector2DObject())
preferedType = QLatin1String("'vector2d'");
else if (init == _context->valueOwner()->qmlVector3DObject())
preferedType = QLatin1String("'vector3d'");
else if (init == _context->valueOwner()->qmlVector4DObject())
preferedType = QLatin1String("'vector4d'");
else if (init == _context->valueOwner()->qmlQuaternionObject())
preferedType = QLatin1String("'quaternion'");
else if (init == _context->valueOwner()->qmlMatrix4x4Object())
preferedType = QLatin1String("'matrix4x4'");
if (!preferedType.isEmpty())
addMessage(HintPreferNonVarPropertyType, ast->typeToken, preferedType);