qmljs: add vector*d, quaternion, and matrix4x4 to code model

Added vector2d vector4d, quaternion and matrix4x4 to basic types
and extended completions related to them in the code model.

Task-number: QTCREATORBUG-9929
Change-Id: Iafdbdf5792f640e8eb29d866a372542ee07159a5
Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
This commit is contained in:
Fawzi Mohamed
2013-08-20 18:15:05 +02:00
parent 8f19fd60de
commit 30ff6da868
5 changed files with 113 additions and 0 deletions

View File

@@ -63,7 +63,11 @@ public:
validBuiltinPropertyNames.insert(QLatin1String("url"));
validBuiltinPropertyNames.insert(QLatin1String("var"));
validBuiltinPropertyNames.insert(QLatin1String("variant")); // obsolete in Qt 5
validBuiltinPropertyNames.insert(QLatin1String("vector2d"));
validBuiltinPropertyNames.insert(QLatin1String("vector3d"));
validBuiltinPropertyNames.insert(QLatin1String("vector4d"));
validBuiltinPropertyNames.insert(QLatin1String("quaternion"));
validBuiltinPropertyNames.insert(QLatin1String("matrix4x4"));
validBuiltinPropertyNames.insert(QLatin1String("alias"));
}