From 37421b342f09b0327d12c5c61e65cc052b0dd2c9 Mon Sep 17 00:00:00 2001 From: Leena Miettinen Date: Fri, 15 May 2020 16:02:59 +0200 Subject: [PATCH] Doc: Add missing punctuation Change-Id: If0af93ec6f64fc5c48c33df87cf37b4189dfc72e Reviewed-by: Leena Miettinen --- .../qtquick3d-editor/qtdesignstudio-3d-materials-shaders.qdoc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-materials-shaders.qdoc b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-materials-shaders.qdoc index bcef4094078..54873e84d50 100644 --- a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-materials-shaders.qdoc +++ b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-materials-shaders.qdoc @@ -159,7 +159,7 @@ an easy way to add a high-quality look at a relatively low cost. To specify an image to use as the specular reflection map, set the - \uicontrol {Light probe} property + \uicontrol {Light probe} property. Crisp images cause your material to look very glossy. The more you blur your image, the softer your material appears.