forked from qt-creator/qt-creator
QmlDesigner: Add "Create" submenu to the 3D Editor's context menu
Allow adding Quick3D Node-based items to the 3D scene using the contxt menu. Fixes: QDS-7397 Fixes: QDS-7399 Fixes: QDS-7400 Change-Id: Ib0a9b1c0243e3e945b4925262f68d80d2460f516 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Samuel Ghinet <samuel.ghinet@qt.io> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
This commit is contained in:
@@ -23,13 +23,13 @@
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**
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****************************************************************************/
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#include "designmodewidget.h"
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#include "edit3dactions.h"
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#include "edit3dcanvas.h"
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#include "edit3dview.h"
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#include "edit3dwidget.h"
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#include "edit3dviewconfig.h"
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#include "backgroundcolorselection.h"
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#include "metainfo.h"
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#include <coreplugin/icore.h>
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#include <coreplugin/messagebox.h>
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@@ -52,11 +52,13 @@ namespace QmlDesigner {
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Edit3DView::Edit3DView(QObject *parent)
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: AbstractView(parent)
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{
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m_compressionTimer.setInterval(1000);
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m_compressionTimer.setSingleShot(true);
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connect(&m_compressionTimer, &QTimer::timeout, this, &Edit3DView::handleEntriesChanged);
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}
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Edit3DView::~Edit3DView()
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{
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}
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{}
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void Edit3DView::createEdit3DWidget()
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{
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@@ -206,6 +208,31 @@ void Edit3DView::modelAttached(Model *model)
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}
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edit3DWidget()->canvas()->busyIndicator()->show();
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connect(model->metaInfo().itemLibraryInfo(), &ItemLibraryInfo::entriesChanged, this,
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&Edit3DView::onEntriesChanged, Qt::UniqueConnection);
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}
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void Edit3DView::onEntriesChanged()
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{
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m_compressionTimer.start();
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}
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void Edit3DView::handleEntriesChanged()
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{
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QMap<QString, QList<ItemLibraryEntry>> entriesMap {
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{"Camera", {}},
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{"Lights", {}},
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{"Models", {}}
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};
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const QList<ItemLibraryEntry> itemLibEntries = model()->metaInfo().itemLibraryInfo()->entries();
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for (const ItemLibraryEntry &entry : itemLibEntries) {
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if (entry.typeName().startsWith("QtQuick3D.") && entriesMap.contains(entry.category()))
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entriesMap[entry.category()].append(entry);
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}
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m_edit3DWidget->updateCreateSubMenu(entriesMap);
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}
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void Edit3DView::modelAboutToBeDetached(Model *model)
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@@ -35,6 +35,7 @@
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#include <QtCore/qvector.h>
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#include <QtCore/qvariant.h>
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#include <QtCore/qsize.h>
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#include <QTimer>
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QT_BEGIN_NAMESPACE
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QT_END_NAMESPACE
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@@ -82,6 +83,9 @@ public:
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void startContextMenu(const QPoint &pos);
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void dropMaterial(const ModelNode &matNode, const QPointF &pos);
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private slots:
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void onEntriesChanged();
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private:
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enum class ModelAtPosReqType {
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MaterialDrop,
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@@ -91,6 +95,7 @@ private:
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void createEdit3DWidget();
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void checkImports();
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void handleEntriesChanged();
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Edit3DAction *createSelectBackgrounColorAction();
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Edit3DAction *createGridColorSelectionAction();
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@@ -129,6 +134,7 @@ private:
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ModelNode m_droppedMaterial;
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ModelAtPosReqType m_modelAtPosReqType;
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QPoint m_contextMenuPos;
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QTimer m_compressionTimer;
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};
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} // namespace QmlDesigner
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@@ -23,7 +23,6 @@
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**
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****************************************************************************/
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#include "designersettings.h"
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#include "edit3dactions.h"
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#include "edit3dcanvas.h"
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#include "edit3dview.h"
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@@ -42,6 +41,7 @@
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#include <coreplugin/actionmanager/command.h>
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#include <coreplugin/icore.h>
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#include <toolbox.h>
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#include <utils/qtcassert.h>
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#include <utils/utilsicons.h>
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#include <QActionGroup>
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@@ -193,6 +193,57 @@ void Edit3DWidget::createContextMenu()
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});
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}
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// Called by the view to update the "create" sub-menu when the Quick3D entries are ready
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void Edit3DWidget::updateCreateSubMenu(const QMap<QString, QList<ItemLibraryEntry>> &entriesMap)
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{
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if (!m_contextMenu)
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return;
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if (m_createSubMenu) {
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m_contextMenu->removeAction(m_createSubMenu->menuAction());
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m_createSubMenu.clear();
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}
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m_nameToEntry.clear();
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m_createSubMenu = m_contextMenu->addMenu(tr("Create"));
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const QStringList categories = entriesMap.keys();
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for (const QString &cat : categories) {
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QMenu *catMenu = m_createSubMenu->addMenu(cat);
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QList<ItemLibraryEntry> entries = entriesMap.value(cat);
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std::sort(entries.begin(), entries.end(), [](const ItemLibraryEntry &a, const ItemLibraryEntry &b) {
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return a.name() < b.name();
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});
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for (const ItemLibraryEntry &entry : std::as_const(entries)) {
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QAction *action = catMenu->addAction(entry.name(), this, &Edit3DWidget::onCreateAction);
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action->setData(entry.name());
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m_nameToEntry.insert(entry.name(), entry);
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}
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}
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}
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// Action triggered from the "create" sub-menu
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void Edit3DWidget::onCreateAction()
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{
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QAction *action = qobject_cast<QAction *>(sender());
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if (!action)
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return;
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m_view->executeInTransaction(__FUNCTION__, [&] {
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int activeScene = m_view->rootModelNode().auxiliaryData("active3dScene@Internal").toInt();
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auto modelNode = QmlVisualNode::createQml3DNode(m_view, m_nameToEntry.value(action->data().toString()),
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activeScene).modelNode();
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QTC_ASSERT(modelNode.isValid(), return);
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m_view->setSelectedModelNode(modelNode);
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// if added node is a Model, assign it a material
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if (modelNode.isSubclassOf("QtQuick3D.Model"))
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m_view->assignMaterialTo3dModel(modelNode);
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});
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}
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void Edit3DWidget::contextHelp(const Core::IContext::HelpCallback &callback) const
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{
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if (m_view)
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@@ -30,6 +30,7 @@
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#include <QWidget>
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#include <coreplugin/icontext.h>
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#include "itemlibraryinfo.h"
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#include <modelnode.h>
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namespace QmlDesigner {
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@@ -57,6 +58,10 @@ public:
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void showBackgroundColorMenu(bool show, const QPoint &pos);
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void showContextMenu(const QPoint &pos, const ModelNode &modelNode);
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void updateCreateSubMenu(const QMap<QString, QList<ItemLibraryEntry>> &entriesMap);
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private slots:
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void onCreateAction();
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protected:
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void dragEnterEvent(QDragEnterEvent *dragEnterEvent) override;
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@@ -77,7 +82,9 @@ private:
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QPointer<QMenu> m_contextMenu;
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QPointer<QAction> m_editMaterialAction;
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QPointer<QAction> m_deleteAction;
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QPointer<QMenu> m_createSubMenu;
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ModelNode m_contextMenuTarget;
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QHash<QString, ItemLibraryEntry> m_nameToEntry;
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};
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} // namespace QmlDesigner
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