Debugger: use TemporaryDirectory for CMake debugger

Hardcoding "/tmp" is not the best idea.

Change-Id: I9d5abd48bdf37d842d790db5ae5c4a7b994075e1
Reviewed-by: hjk <hjk@qt.io>
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
This commit is contained in:
Cristian Adam
2023-07-27 16:26:15 +02:00
parent e49ac10cb1
commit 3c0899d736
2 changed files with 6 additions and 3 deletions

View File

@@ -29,6 +29,7 @@
#include <utils/environment.h>
#include <utils/process.h>
#include <utils/qtcassert.h>
#include <utils/temporarydirectory.h>
#include <coreplugin/editormanager/editormanager.h>
#include <coreplugin/editormanager/ieditor.h>
@@ -253,7 +254,8 @@ void DapEngine::setupEngine()
qCDebug(dapEngineLog) << "build system name" << ProjectExplorer::ProjectTree::currentBuildSystem()->name();
m_nextBreakpointId = 0;
m_dataGenerator = std::make_unique<LocalSocketDataProvider>("/tmp/cmake-dap.sock");
m_dataGenerator = std::make_unique<LocalSocketDataProvider>(
TemporaryDirectory::masterDirectoryPath() + "/cmake-dap.sock");
connectDataGeneratorSignals();
connect(ProjectExplorer::ProjectTree::currentBuildSystem(),