Debugging: Pass a DebuggingLanguage arg in executeDebuggerCommand()

Change-Id: I99eedc86c987615072b7400051b61700b98ebab3
Reviewed-by: hjk <qthjk@ovi.com>
This commit is contained in:
Aurindam Jana
2012-04-10 09:36:15 +02:00
committed by hjk
parent e2d8a9600e
commit 3d32f42b7d
17 changed files with 32 additions and 28 deletions

View File

@@ -409,13 +409,10 @@ void QmlCppEngine::executeJumpToLine(const ContextData &data)
d->m_activeEngine->executeJumpToLine(data);
}
void QmlCppEngine::executeDebuggerCommand(const QString &command)
void QmlCppEngine::executeDebuggerCommand(const QString &command, DebuggerLanguages languages)
{
if (d->m_qmlEngine->state() == InferiorStopOk) {
d->m_qmlEngine->executeDebuggerCommand(command);
} else {
d->m_cppEngine->executeDebuggerCommand(command);
}
d->m_qmlEngine->executeDebuggerCommand(command, languages);
d->m_cppEngine->executeDebuggerCommand(command, languages);
}
bool QmlCppEngine::evaluateScriptExpression(const QString &expression)