Prefer using 'override' instead of 'virtual'

warning: prefer using 'override' or (rarely) 'final' instead of
'virtual' [modernize-use-override]

Change-Id: I6dac7a62b627fa1353b4455e1af92f869c2571cc
Reviewed-by: Marco Benelli <marco.benelli@qt.io>
This commit is contained in:
Alessandro Portale
2018-07-11 07:31:38 +02:00
parent 3c8dec2398
commit 3d3f14e3fe
32 changed files with 242 additions and 242 deletions

View File

@@ -295,12 +295,12 @@ class BindingLoopMaterialShader : public QSGMaterialShader
public:
BindingLoopMaterialShader();
virtual void updateState(const RenderState &state, QSGMaterial *newEffect,
QSGMaterial *oldEffect);
virtual char const *const *attributeNames() const;
void updateState(const RenderState &state, QSGMaterial *newEffect,
QSGMaterial *oldEffect) override;
char const *const *attributeNames() const override;
private:
virtual void initialize();
void initialize() override;
int m_matrix_id = 0;
int m_z_range_id = 0;