From 3fdb5f53e31f615836b8ed13cecb9527ba165e3c Mon Sep 17 00:00:00 2001 From: hjk Date: Fri, 25 Jan 2019 10:50:54 +0100 Subject: [PATCH] Debugger: Decouple combined engine rampdown further There are apparently uses where one still want to have a fully functional C++ engine even when QML is already done. Task-number: QTCREATORBUG-21857 Change-Id: I5dfd80e5ff02dcc3e5e2d6b5913a75af071f53d3 Reviewed-by: BogDan Vatra Reviewed-by: Eike Ziller --- src/plugins/debugger/debuggerengine.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/plugins/debugger/debuggerengine.cpp b/src/plugins/debugger/debuggerengine.cpp index 1f06fef2af1..7399c99b7f9 100644 --- a/src/plugins/debugger/debuggerengine.cpp +++ b/src/plugins/debugger/debuggerengine.cpp @@ -2526,8 +2526,6 @@ bool DebuggerEngine::isNativeMixedActiveFrame() const void DebuggerEngine::startDying() const { d->m_isDying = true; - if (DebuggerEngine *other = d->m_companionEngine) - other->d->m_isDying = true; } QString DebuggerEngine::runId() const