From 406533fdba586c43d16e2e447af3eda39bc1948a Mon Sep 17 00:00:00 2001 From: Mahmoud Badri Date: Fri, 4 Jun 2021 11:55:25 +0300 Subject: [PATCH] QmlDesigner: Support "shaders" folder as a top level asset folder Fixes: QDS-4431 Change-Id: I223a2bbb5fb9bea445793ead536482c700bd153d Reviewed-by: Miikka Heikkinen --- .../components/itemlibrary/itemlibraryassetsmodel.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/plugins/qmldesigner/components/itemlibrary/itemlibraryassetsmodel.cpp b/src/plugins/qmldesigner/components/itemlibrary/itemlibraryassetsmodel.cpp index f96af59029c..2cfa852e6f0 100644 --- a/src/plugins/qmldesigner/components/itemlibrary/itemlibraryassetsmodel.cpp +++ b/src/plugins/qmldesigner/components/itemlibrary/itemlibraryassetsmodel.cpp @@ -150,7 +150,7 @@ void ItemLibraryAssetsModel::refresh() void ItemLibraryAssetsModel::setRootPath(const QString &path) { - static const QStringList supportedTopLevelDirs {"images", "sounds", "fonts", "assets"}; + static const QStringList supportedTopLevelDirs {"images", "sounds", "fonts", "assets", "shaders"}; m_fileSystemWatcher->removeDirectories(m_fileSystemWatcher->directories()); m_fileSystemWatcher->removeFiles(m_fileSystemWatcher->files());