forked from qt-creator/qt-creator
QmlDesigner: Add GraphicalNodeInstance as abstraction for item and window
Change-Id: Icaba711464f672a3bfbb9d83a449d47e72ba11ff Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
This commit is contained in:
@@ -0,0 +1,558 @@
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#include "graphicalnodeinstance.h"
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#include "qt5nodeinstanceserver.h"
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#include <QQmlExpression>
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#include <cmath>
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#include <QQuickView>
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#include <private/qquickitem_p.h>
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#include <private/qquicktextinput_p.h>
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#include <private/qquicktextedit_p.h>
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namespace QmlDesigner {
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namespace Internal {
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bool GraphicalNodeInstance::s_createEffectItem = false;
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GraphicalNodeInstance::GraphicalNodeInstance(QObject *object)
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: ObjectNodeInstance(object),
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m_hasHeight(false),
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m_hasWidth(false),
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m_hasContent(true),
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m_x(0.0),
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m_y(0.0),
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m_width(0.0),
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m_height(0.0)
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{
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}
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void GraphicalNodeInstance::setHasContent(bool hasContent)
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{
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m_hasContent = hasContent;
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}
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DesignerSupport *GraphicalNodeInstance::designerSupport() const
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{
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return qt5NodeInstanceServer()->designerSupport();
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}
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Qt5NodeInstanceServer *GraphicalNodeInstance::qt5NodeInstanceServer() const
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{
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return qobject_cast<Qt5NodeInstanceServer*>(nodeInstanceServer());
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}
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bool GraphicalNodeInstance::isGraphical() const
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{
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return true;
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}
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bool GraphicalNodeInstance::anyItemHasContent(QQuickItem *quickItem)
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{
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if (quickItem->flags().testFlag(QQuickItem::ItemHasContents))
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return true;
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foreach (QQuickItem *childItem, quickItem->childItems()) {
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if (anyItemHasContent(childItem))
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return true;
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}
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return false;
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}
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double GraphicalNodeInstance::x() const
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{
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return m_x;
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}
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double GraphicalNodeInstance::y() const
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{
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return m_y;
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}
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QQuickItem *GraphicalNodeInstance::quickItem() const
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{
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return 0;
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}
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bool GraphicalNodeInstance::childItemsHaveContent(QQuickItem *quickItem)
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{
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foreach (QQuickItem *childItem, quickItem->childItems()) {
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if (anyItemHasContent(childItem))
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return true;
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}
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return false;
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}
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bool GraphicalNodeInstance::hasContent() const
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{
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if (m_hasContent)
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return true;
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return childItemsHaveContent(quickItem());
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}
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void GraphicalNodeInstance::createEffectItem(bool createEffectItem)
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{
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s_createEffectItem = createEffectItem;
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}
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void GraphicalNodeInstance::updateDirtyNodeRecursive()
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{
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foreach (QQuickItem *childItem, quickItem()->childItems())
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updateDirtyNodeRecursive(childItem);
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DesignerSupport::updateDirtyNode(quickItem());
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}
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GraphicalNodeInstance::~GraphicalNodeInstance()
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{
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if (quickItem())
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designerSupport()->derefFromEffectItem(quickItem());
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}
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void GraphicalNodeInstance::updateDirtyNodeRecursive(QQuickItem *parentItem) const
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{
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foreach (QQuickItem *childItem, parentItem->childItems()) {
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if (!nodeInstanceServer()->hasInstanceForObject(childItem))
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updateDirtyNodeRecursive(childItem);
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}
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DesignerSupport::updateDirtyNode(parentItem);
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}
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void GraphicalNodeInstance::updateAllDirtyNodeRecursive(QQuickItem *parentItem) const
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{
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foreach (QQuickItem *childItem, parentItem->childItems())
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updateDirtyNodeRecursive(childItem);
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DesignerSupport::updateDirtyNode(parentItem);
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}
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QImage GraphicalNodeInstance::renderImage() const
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{
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updateDirtyNodeRecursive(quickItem());
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QRectF boundingRect = boundingRectWithStepChilds(quickItem());
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QImage renderImage = designerSupport()->renderImageForItem(quickItem(), boundingRect, boundingRect.size().toSize());
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renderImage = renderImage.convertToFormat(QImage::Format_ARGB32_Premultiplied);
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return renderImage;
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}
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QImage GraphicalNodeInstance::renderPreviewImage(const QSize &previewImageSize) const
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{
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QRectF previewItemBoundingRect = boundingRect();
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if (previewItemBoundingRect.isValid() && quickItem())
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return designerSupport()->renderImageForItem(quickItem(), previewItemBoundingRect, previewImageSize);
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return QImage();
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}
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void GraphicalNodeInstance::initialize(const ObjectNodeInstance::Pointer &objectNodeInstance)
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{
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if (instanceId() == 0) {
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DesignerSupport::setRootItem(nodeInstanceServer()->quickView(), quickItem());
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} else {
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quickItem()->setParentItem(qobject_cast<QQuickItem*>(nodeInstanceServer()->quickView()->rootObject()));
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}
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if (s_createEffectItem || instanceId() == 0)
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designerSupport()->refFromEffectItem(quickItem());
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ObjectNodeInstance::initialize(objectNodeInstance);
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quickItem()->update();
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}
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QPointF GraphicalNodeInstance::position() const
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{
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return quickItem()->position();
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}
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QTransform GraphicalNodeInstance::customTransform() const
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{
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return QTransform();
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}
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QTransform GraphicalNodeInstance::sceneTransform() const
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{
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return DesignerSupport::windowTransform(quickItem());
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}
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double GraphicalNodeInstance::rotation() const
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{
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return quickItem()->rotation();
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}
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double GraphicalNodeInstance::scale() const
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{
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return quickItem()->scale();
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}
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QPointF GraphicalNodeInstance::transformOriginPoint() const
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{
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return quickItem()->transformOriginPoint();
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}
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double GraphicalNodeInstance::zValue() const
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{
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return quickItem()->z();
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}
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double GraphicalNodeInstance::opacity() const
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{
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return quickItem()->opacity();
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}
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QSizeF GraphicalNodeInstance::size() const
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{
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double width;
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if (DesignerSupport::isValidWidth(quickItem())) {
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width = quickItem()->width();
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} else {
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width = quickItem()->implicitWidth();
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}
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double height;
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if (DesignerSupport::isValidHeight(quickItem())) {
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height = quickItem()->height();
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} else {
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height = quickItem()->implicitHeight();
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}
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return QSizeF(width, height);
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}
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static inline bool isRectangleSane(const QRectF &rect)
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{
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return rect.isValid() && (rect.width() < 10000) && (rect.height() < 10000);
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}
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QRectF GraphicalNodeInstance::boundingRectWithStepChilds(QQuickItem *parentItem) const
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{
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QRectF boundingRect = parentItem->boundingRect();
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foreach (QQuickItem *childItem, parentItem->childItems()) {
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if (!nodeInstanceServer()->hasInstanceForObject(childItem)) {
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QRectF transformedRect = childItem->mapRectToItem(parentItem, boundingRectWithStepChilds(childItem));
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if (isRectangleSane(transformedRect))
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boundingRect = boundingRect.united(transformedRect);
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}
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}
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return boundingRect;
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}
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void GraphicalNodeInstance::resetHorizontal()
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{
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setPropertyVariant("x", m_x);
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if (m_width > 0.0) {
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setPropertyVariant("width", m_width);
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} else {
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setPropertyVariant("width", quickItem()->implicitWidth());
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}
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}
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void GraphicalNodeInstance::resetVertical()
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{
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setPropertyVariant("y", m_y);
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if (m_height > 0.0) {
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setPropertyVariant("height", m_height);
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} else {
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setPropertyVariant("height", quickItem()->implicitWidth());
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}
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}
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int GraphicalNodeInstance::penWidth() const
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{
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return DesignerSupport::borderWidth(quickItem());
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}
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QList<ServerNodeInstance> GraphicalNodeInstance::childItemsForChild(QQuickItem *childItem) const
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{
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QList<ServerNodeInstance> instanceList;
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if (childItem) {
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foreach (QQuickItem *childItem, childItem->childItems())
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{
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if (childItem && nodeInstanceServer()->hasInstanceForObject(childItem)) {
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instanceList.append(nodeInstanceServer()->instanceForObject(childItem));
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} else {
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instanceList.append(childItemsForChild(childItem));
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}
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}
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}
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return instanceList;
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}
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QList<ServerNodeInstance> GraphicalNodeInstance::childItems() const
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{
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QList<ServerNodeInstance> instanceList;
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foreach (QQuickItem *childItem, quickItem()->childItems())
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{
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if (childItem && nodeInstanceServer()->hasInstanceForObject(childItem)) {
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instanceList.append(nodeInstanceServer()->instanceForObject(childItem));
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} else { //there might be an item in between the parent instance
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//and the child instance.
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//Popular example is flickable which has a viewport item between
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//the flickable item and the flickable children
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instanceList.append(childItemsForChild(childItem)); //In such a case we go deeper inside the item and
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//search for child items with instances.
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}
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}
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return instanceList;
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}
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void GraphicalNodeInstance::setPropertyVariant(const PropertyName &name, const QVariant &value)
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{
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if (name == "state")
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return; // states are only set by us
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if (name == "height") {
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m_height = value.toDouble();
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if (value.isValid())
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m_hasHeight = true;
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else
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m_hasHeight = false;
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}
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if (name == "width") {
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m_width = value.toDouble();
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if (value.isValid())
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m_hasWidth = true;
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else
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m_hasWidth = false;
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}
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if (name == "x")
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m_x = value.toDouble();
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if (name == "y")
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m_y = value.toDouble();
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ObjectNodeInstance::setPropertyVariant(name, value);
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quickItem()->update();
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refresh();
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if (isInPositioner())
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parentInstance()->refreshPositioner();
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}
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void GraphicalNodeInstance::setPropertyBinding(const PropertyName &name, const QString &expression)
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{
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if (name == "state")
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return; // states are only set by us
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ObjectNodeInstance::setPropertyBinding(name, expression);
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quickItem()->update();
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refresh();
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if (isInPositioner())
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parentInstance()->refreshPositioner();
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}
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QVariant GraphicalNodeInstance::property(const PropertyName &name) const
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{
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if (name == "visible")
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return quickItem()->isVisible();
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return ObjectNodeInstance::property(name);
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}
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void GraphicalNodeInstance::resetProperty(const PropertyName &name)
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{
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if (name == "height") {
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m_hasHeight = false;
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m_height = 0.0;
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}
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if (name == "width") {
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m_hasWidth = false;
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m_width = 0.0;
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}
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if (name == "x")
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m_x = 0.0;
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if (name == "y")
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m_y = 0.0;
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DesignerSupport::resetAnchor(quickItem(), name);
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if (name == "anchors.fill") {
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resetHorizontal();
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resetVertical();
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} else if (name == "anchors.centerIn") {
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resetHorizontal();
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resetVertical();
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} else if (name == "anchors.top") {
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resetVertical();
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} else if (name == "anchors.left") {
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resetHorizontal();
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} else if (name == "anchors.right") {
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resetHorizontal();
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} else if (name == "anchors.bottom") {
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resetVertical();
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} else if (name == "anchors.horizontalCenter") {
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resetHorizontal();
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} else if (name == "anchors.verticalCenter") {
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resetVertical();
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} else if (name == "anchors.baseline") {
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resetVertical();
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}
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ObjectNodeInstance::resetProperty(name);
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quickItem()->update();
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if (isInPositioner())
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parentInstance()->refreshPositioner();
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}
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static bool isValidAnchorName(const PropertyName &name)
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{
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static PropertyNameList anchorNameList(PropertyNameList() << "anchors.top"
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<< "anchors.left"
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<< "anchors.right"
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<< "anchors.bottom"
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<< "anchors.verticalCenter"
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<< "anchors.horizontalCenter"
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<< "anchors.fill"
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<< "anchors.centerIn"
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<< "anchors.baseline");
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return anchorNameList.contains(name);
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}
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bool GraphicalNodeInstance::hasAnchor(const PropertyName &name) const
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{
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return DesignerSupport::hasAnchor(quickItem(), name);
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}
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QPair<PropertyName, ServerNodeInstance> GraphicalNodeInstance::anchor(const PropertyName &name) const
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{
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if (!isValidAnchorName(name) || !DesignerSupport::hasAnchor(quickItem(), name))
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return ObjectNodeInstance::anchor(name);
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QPair<QString, QObject*> nameObjectPair = DesignerSupport::anchorLineTarget(quickItem(), name, context());
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QObject *targetObject = nameObjectPair.second;
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PropertyName targetName = nameObjectPair.first.toUtf8();
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if (targetObject && nodeInstanceServer()->hasInstanceForObject(targetObject)) {
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return qMakePair(targetName, nodeInstanceServer()->instanceForObject(targetObject));
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} else {
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return ObjectNodeInstance::anchor(name);
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}
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}
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static void doComponentCompleteRecursive(QQuickItem *item)
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{
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if (item) {
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if (DesignerSupport::isComponentComplete(item))
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return;
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foreach (QQuickItem *childItem, item->childItems())
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doComponentCompleteRecursive(childItem);
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static_cast<QQmlParserStatus*>(item)->componentComplete();
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}
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}
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static void disableTextCursor(QQuickItem *item)
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{
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foreach (QQuickItem *childItem, item->childItems())
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disableTextCursor(childItem);
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QQuickTextInput *textInput = qobject_cast<QQuickTextInput*>(item);
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if (textInput)
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textInput->setCursorVisible(false);
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QQuickTextEdit *textEdit = qobject_cast<QQuickTextEdit*>(item);
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if (textEdit)
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textEdit->setCursorVisible(false);
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}
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void GraphicalNodeInstance::doComponentComplete()
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{
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doComponentCompleteRecursive(quickItem());
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disableTextCursor(quickItem());
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quickItem()->update();
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}
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bool GraphicalNodeInstance::isAnchoredByChildren() const
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{
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if (DesignerSupport::areChildrenAnchoredTo(quickItem(), quickItem())) // search in children for a anchor to this item
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return true;
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return false;
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}
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QRectF GraphicalNodeInstance::boundingRect() const
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{
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if (quickItem()) {
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if (quickItem()->clip()) {
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return quickItem()->boundingRect();
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} else {
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return boundingRectWithStepChilds(quickItem());
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}
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}
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return QRectF();
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}
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static void repositioning(QQuickItem *item)
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{
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if (!item)
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return;
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// QQmlBasePositioner *positioner = qobject_cast<QQmlBasePositioner*>(item);
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// if (positioner)
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// positioner->rePositioning();
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if (item->parentItem())
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repositioning(item->parentItem());
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}
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void GraphicalNodeInstance::refresh()
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{
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repositioning(quickItem());
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}
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QList<ServerNodeInstance> GraphicalNodeInstance::stateInstances() const
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{
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QList<ServerNodeInstance> instanceList;
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QList<QObject*> stateList = DesignerSupport::statesForItem(quickItem());
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foreach (QObject *state, stateList)
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{
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if (state && nodeInstanceServer()->hasInstanceForObject(state))
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instanceList.append(nodeInstanceServer()->instanceForObject(state));
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}
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return instanceList;
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}
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}
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} // namespace QmlDesigner
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