diff --git a/src/plugins/qmldesigner/qtquickplugin/qtquickplugin.qrc b/src/plugins/qmldesigner/qtquickplugin/qtquickplugin.qrc
index cb5346c0795..e71d6875554 100644
--- a/src/plugins/qmldesigner/qtquickplugin/qtquickplugin.qrc
+++ b/src/plugins/qmldesigner/qtquickplugin/qtquickplugin.qrc
@@ -45,6 +45,7 @@
source/textinputv2.qml
source/component.qml
source/component3d.qml
+ source/extendedview3D_template.qml
images/column-positioner-icon.png
images/column-positioner-icon-16px.png
images/default-icon.png
diff --git a/src/plugins/qmldesigner/qtquickplugin/quick.metainfo b/src/plugins/qmldesigner/qtquickplugin/quick.metainfo
index d3fdd6f55f0..e0ea712ebdc 100644
--- a/src/plugins/qmldesigner/qtquickplugin/quick.metainfo
+++ b/src/plugins/qmldesigner/qtquickplugin/quick.metainfo
@@ -850,4 +850,19 @@ MetaInfo {
Property { name: "loadPrefix"; type: "string"; value: "lightmaps"; }
}
}
+
+ Type {
+ name: "QtQuick3D.View3D"
+ icon: ":/qtquickplugin/images/default3d16.png"
+
+ ItemLibraryEntry {
+ name: "Extended View3D"
+ category: "Items"
+ libraryIcon: ":/qtquickplugin/images/default3d.png"
+ version: "6.5"
+ requiredImport: "QtQuick3D"
+ QmlSource { source: ":/qtquickplugin/source/extendedview3D_template.qml" }
+ toolTip: qsTr("A 2D surface where a 3D scene can be rendered. Includes ExtendedSceneEnvironment.")
+ }
+ }
}
diff --git a/src/plugins/qmldesigner/qtquickplugin/source/extendedview3D_template.qml b/src/plugins/qmldesigner/qtquickplugin/source/extendedview3D_template.qml
new file mode 100644
index 00000000000..b0b72c8d55d
--- /dev/null
+++ b/src/plugins/qmldesigner/qtquickplugin/source/extendedview3D_template.qml
@@ -0,0 +1,39 @@
+// Copyright (C) 2024 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
+
+import QtQuick
+import QtQuick3D
+import QtQuick3D.Helpers
+
+View3D {
+ width: 400
+ height: 400
+ environment: sceneEnvironment
+
+ ExtendedSceneEnvironment {
+ id: sceneEnvironment
+ antialiasingMode: SceneEnvironment.MSAA
+ antialiasingQuality: SceneEnvironment.High
+ }
+
+ Node {
+ id: scene
+
+ DirectionalLight {
+ id: directionalLight
+ }
+
+ PerspectiveCamera {
+ id: sceneCamera
+ z: 350
+ }
+
+ Model {
+ id: cubeModel
+ eulerRotation.x: 30
+ eulerRotation.y: 45
+
+ source: "#Cube"
+ }
+ }
+}