forked from qt-creator/qt-creator
Integrate Edit3D view into Creator
Edit3D view is now a tab alongside Form Editor. Buttons were moved to a Creator side task bar on Edit 3D view. Change-Id: Ia06107e4f855ba512ffea3e628a61558894e800e Fixes: QDS-1570 Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
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106
src/plugins/qmldesigner/components/edit3d/edit3dwidget.cpp
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106
src/plugins/qmldesigner/components/edit3d/edit3dwidget.cpp
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/****************************************************************************
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**
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "edit3dwidget.h"
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#include "edit3dview.h"
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#include "edit3dcanvas.h"
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#include "edit3dactions.h"
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#include "qmldesignerplugin.h"
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#include "designersettings.h"
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#include "qmldesignerconstants.h"
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#include "viewmanager.h"
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#include <toolbox.h>
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#include <utils/utilsicons.h>
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#include <QVBoxLayout>
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namespace QmlDesigner {
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Edit3DWidget::Edit3DWidget(Edit3DView *view) :
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m_view(view)
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{
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setMouseTracking(true);
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setFocusPolicy(Qt::WheelFocus);
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auto fillLayout = new QVBoxLayout(this);
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fillLayout->setContentsMargins(0, 0, 0, 0);
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fillLayout->setSpacing(0);
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setLayout(fillLayout);
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// Initialize toolbar
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m_toolBox = new ToolBox(this);
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fillLayout->addWidget(m_toolBox.data());
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// Iterate through view actions. A null action indicates a separator and a second null action
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// after separator indicates an exclusive group.
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auto addActionsToToolBox = [this](const QVector<Edit3DAction *> &actions, bool left) {
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bool previousWasSeparator = true;
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QActionGroup *group = nullptr;
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for (auto action : actions) {
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if (action) {
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if (group)
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group->addAction(action->action());
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addAction(action->action());
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if (left)
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m_toolBox->addLeftSideAction(action->action());
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else
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m_toolBox->addRightSideAction(action->action());
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previousWasSeparator = false;
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} else {
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if (previousWasSeparator) {
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group = new QActionGroup(this);
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previousWasSeparator = false;
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} else {
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group = nullptr;
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auto separator = new QAction(this);
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separator->setSeparator(true);
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addAction(separator);
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m_toolBox->addLeftSideAction(separator);
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previousWasSeparator = true;
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}
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}
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}
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};
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addActionsToToolBox(view->leftActions(), true);
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addActionsToToolBox(view->rightActions(), false);
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// Canvas is used to render the actual edit 3d view
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m_canvas = new Edit3DCanvas(this);
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fillLayout->addWidget(m_canvas.data());
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}
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Edit3DCanvas *Edit3DWidget::canvas() const
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{
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return m_canvas.data();
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}
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Edit3DView *Edit3DWidget::view() const
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{
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return m_view.data();
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}
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}
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