forked from qt-creator/qt-creator
Doc: Describe configuring snapping
Task-number: QDS-10752 Change-Id: Idd622e34b034db0ba38411023b5cd6cf46c174f6 Reviewed-by: Mats Honkamaa <mats.honkamaa@qt.io> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
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\section2 Configuring Snapping
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\section2 Configuring Snapping
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To edit snapping settings, select \inlineimage icons/snapping-3d-conf.png
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To edit the snapping settings, select \inlineimage icons/snapping-3d-conf.png
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in the \uicontrol 3D view toolbar.
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in the \uicontrol 3D view toolbar to open the configure dialog.
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In the configure dialog, you can do the following:
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In the configure dialog, you can do the following:
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\list
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\list
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\li Turn on and off snapping separately for the different transformations
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\li Turn snapping on and off separately for the different transformations
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(move, rotate, scale).
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(move, rotate, scale).
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\li Set snap intervals.
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\li Set snap intervals for the transformations.
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\li Toggle if the position snaps to absolute or relative values.
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\note Changing the snap interval for the position also changes the grid line intervals.
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\note All the grid lines might not be visible depending on the zoom level in the 3D view.
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\li Select \uicontrol {Absolute Position} to snap to absolute values. Clear the checkbox
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to use relative values.The absolute snapping aligns the object with the grid, while the
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relative snapping moves the object in fixed intervals without changing its alignment.
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For example, if you have an object that is slightly off the grid and you want to snap it
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to the grid, use the absolute snapping. If you want to move the object by a certain
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distance without affecting its orientation, use the relative snapping.
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\endlist
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\endlist
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\section1 Aligning Views and Cameras
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\section1 Aligning Views and Cameras
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