Doc: Describe configuring snapping

Task-number: QDS-10752
Change-Id: Idd622e34b034db0ba38411023b5cd6cf46c174f6
Reviewed-by: Mats Honkamaa <mats.honkamaa@qt.io>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
This commit is contained in:
Johanna Vanhatapio
2023-09-28 11:46:34 +03:00
parent 38500a5c68
commit 4928c2a108

View File

@@ -239,15 +239,22 @@
\section2 Configuring Snapping \section2 Configuring Snapping
To edit snapping settings, select \inlineimage icons/snapping-3d-conf.png To edit the snapping settings, select \inlineimage icons/snapping-3d-conf.png
in the \uicontrol 3D view toolbar. in the \uicontrol 3D view toolbar to open the configure dialog.
In the configure dialog, you can do the following: In the configure dialog, you can do the following:
\list \list
\li Turn on and off snapping separately for the different transformations \li Turn snapping on and off separately for the different transformations
(move, rotate, scale). (move, rotate, scale).
\li Set snap intervals. \li Set snap intervals for the transformations.
\li Toggle if the position snaps to absolute or relative values. \note Changing the snap interval for the position also changes the grid line intervals.
\note All the grid lines might not be visible depending on the zoom level in the 3D view.
\li Select \uicontrol {Absolute Position} to snap to absolute values. Clear the checkbox
to use relative values.The absolute snapping aligns the object with the grid, while the
relative snapping moves the object in fixed intervals without changing its alignment.
For example, if you have an object that is slightly off the grid and you want to snap it
to the grid, use the absolute snapping. If you want to move the object by a certain
distance without affecting its orientation, use the relative snapping.
\endlist \endlist
\section1 Aligning Views and Cameras \section1 Aligning Views and Cameras