Remove script manager and script debugger engine.

Doesn't really serve a purpose any more.

Change-Id: I8c3bc11bf7b05a15eafd2a22456a40b270cefadf
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: hjk <hjk121@nokiamail.com>
Reviewed-by: Eike Ziller <eike.ziller@digia.com>
This commit is contained in:
Eike Ziller
2013-06-27 14:52:38 +02:00
parent 2f8f083b40
commit 4a596c8eee
16 changed files with 1 additions and 1474 deletions

View File

@@ -72,7 +72,6 @@ namespace Internal {
DebuggerEngine *createCdbEngine(const DebuggerStartParameters &sp, QString *error);
DebuggerEngine *createGdbEngine(const DebuggerStartParameters &sp);
DebuggerEngine *createScriptEngine(const DebuggerStartParameters &sp);
DebuggerEngine *createPdbEngine(const DebuggerStartParameters &sp);
DebuggerEngine *createQmlEngine(const DebuggerStartParameters &sp);
DebuggerEngine *createQmlCppEngine(const DebuggerStartParameters &sp, QString *error);
@@ -86,8 +85,6 @@ static const char *engineTypeName(DebuggerEngineType et)
break;
case Debugger::GdbEngineType:
return "Gdb engine";
case Debugger::ScriptEngineType:
return "Script engine";
case Debugger::CdbEngineType:
return "Cdb engine";
case Debugger::PdbEngineType:
@@ -428,11 +425,6 @@ static bool fixupEngineTypes(DebuggerStartParameters &sp, RunConfiguration *rc,
if (sp.masterEngineType != NoEngineType)
return true;
if (sp.executable.endsWith(_(".js"))) {
sp.masterEngineType = ScriptEngineType;
return true;
}
if (sp.executable.endsWith(_(".py"))) {
sp.masterEngineType = PdbEngineType;
return true;
@@ -518,8 +510,6 @@ DebuggerEngine *DebuggerRunControlFactory::createEngine(DebuggerEngineType et,
switch (et) {
case GdbEngineType:
return createGdbEngine(sp);
case ScriptEngineType:
return createScriptEngine(sp);
case CdbEngineType:
return createCdbEngine(sp, errorMessage);
case PdbEngineType: