From 4eb51a66ac257708ac6c0d45729a516aff1d6565 Mon Sep 17 00:00:00 2001 From: Miikka Heikkinen Date: Tue, 22 Oct 2019 13:02:16 +0300 Subject: [PATCH] Fix light type in edit view Light component was split into three different light types in Quick3D. Change-Id: I409dc4888b389bcb9b8e842f3a6bfeac34f3aaa0 Reviewed-by: Thomas Hartmann Reviewed-by: Mahmoud Badri --- share/qtcreator/qml/qmlpuppet/mockfiles/EditView3D.qml | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/share/qtcreator/qml/qmlpuppet/mockfiles/EditView3D.qml b/share/qtcreator/qml/qmlpuppet/mockfiles/EditView3D.qml index d3b693788a3..73f4846e9cb 100644 --- a/share/qtcreator/qml/qmlpuppet/mockfiles/EditView3D.qml +++ b/share/qtcreator/qml/qmlpuppet/mockfiles/EditView3D.qml @@ -60,11 +60,10 @@ Window { enableAxisLines: false } - Light { + PointLight { id: pointLight visible: showEditLight position: editCamera.position - lightType: Light.Point } Camera {