qmljsinspector: code cosmetics

This commit is contained in:
hjk
2010-08-12 09:25:40 +02:00
parent d9fa7501cd
commit 4fb517c53e

View File

@@ -67,25 +67,25 @@ bool ClientProxy::connectToViewer(const QString &host, quint16 port)
if (m_designClient) { if (m_designClient) {
disconnect(m_designClient, SIGNAL(currentObjectsChanged(QList<int>)), disconnect(m_designClient, SIGNAL(currentObjectsChanged(QList<int>)),
this, SLOT(onCurrentObjectsChanged(QList<int>))); this, SLOT(onCurrentObjectsChanged(QList<int>)));
disconnect(m_designClient, disconnect(m_designClient, SIGNAL(colorPickerActivated()),
SIGNAL(colorPickerActivated()), this, SIGNAL(colorPickerActivated())); this, SIGNAL(colorPickerActivated()));
disconnect(m_designClient, disconnect(m_designClient, SIGNAL(zoomToolActivated()),
SIGNAL(zoomToolActivated()), this, SIGNAL(zoomToolActivated())); this, SIGNAL(zoomToolActivated()));
disconnect(m_designClient, disconnect(m_designClient, SIGNAL(selectToolActivated()),
SIGNAL(selectToolActivated()), this, SIGNAL(selectToolActivated())); this, SIGNAL(selectToolActivated()));
disconnect(m_designClient, disconnect(m_designClient, SIGNAL(selectMarqueeToolActivated()),
SIGNAL(selectMarqueeToolActivated()), this, SIGNAL(selectMarqueeToolActivated())); this, SIGNAL(selectMarqueeToolActivated()));
disconnect(m_designClient, disconnect(m_designClient, SIGNAL(animationSpeedChanged(qreal)),
SIGNAL(animationSpeedChanged(qreal)), this, SIGNAL(animationSpeedChanged(qreal))); this, SIGNAL(animationSpeedChanged(qreal)));
disconnect(m_designClient, disconnect(m_designClient, SIGNAL(designModeBehaviorChanged(bool)),
SIGNAL(designModeBehaviorChanged(bool)), this, SIGNAL(designModeBehaviorChanged(bool))); this, SIGNAL(designModeBehaviorChanged(bool)));
disconnect(m_designClient, disconnect(m_designClient, SIGNAL(selectedColorChanged(QColor)),
SIGNAL(selectedColorChanged(QColor)), this, SIGNAL(selectedColorChanged(QColor))); this, SIGNAL(selectedColorChanged(QColor)));
disconnect(m_designClient, disconnect(m_designClient, SIGNAL(contextPathUpdated(QStringList)),
SIGNAL(contextPathUpdated(QStringList)), this, SIGNAL(contextPathUpdated(QStringList))); this, SIGNAL(contextPathUpdated(QStringList)));
disconnect(m_designClient, disconnect(m_designClient, SIGNAL(treeRefreshRequested()),
SIGNAL(treeRefreshRequested()), this, SLOT(refreshObjectTree())); this, SLOT(refreshObjectTree()));
emit aboutToDisconnect(); emit aboutToDisconnect();
@@ -138,15 +138,17 @@ void ClientProxy::onCurrentObjectsChanged(const QList<int> &debugIds)
{ {
QList<QDeclarativeDebugObjectReference> selectedItems; QList<QDeclarativeDebugObjectReference> selectedItems;
foreach(int debugId, debugIds) { foreach (int debugId, debugIds) {
QDeclarativeDebugObjectReference ref = objectReferenceForId(debugId); QDeclarativeDebugObjectReference ref = objectReferenceForId(debugId);
if (ref.debugId() != -1) { if (ref.debugId() != -1) {
selectedItems << ref; selectedItems << ref;
} else { } else {
// ### FIXME right now, there's no way in the protocol to // ### FIXME right now, there's no way in the protocol to
// a) get some item and know its parent (although that's possible by adding it to a separate plugin) // a) get some item and know its parent (although that's possible
// by adding it to a separate plugin)
// b) add children to part of an existing tree. // b) add children to part of an existing tree.
// So the only choice that remains is to update the complete tree when we have an unknown debug id. // So the only choice that remains is to update the complete
// tree when we have an unknown debug id.
if (!m_objectTreeQuery) if (!m_objectTreeQuery)
m_objectTreeQuery = m_client->queryObjectRecursive(m_rootObject, this); m_objectTreeQuery = m_client->queryObjectRecursive(m_rootObject, this);
break; break;
@@ -214,25 +216,28 @@ void ClientProxy::connectionStateChanged()
m_designClient = new QmlJSDesignDebugClient(m_conn, this); m_designClient = new QmlJSDesignDebugClient(m_conn, this);
emit connected(m_client); emit connected(m_client);
connect(m_designClient, connect(m_designClient, SIGNAL(currentObjectsChanged(QList<int>)),
SIGNAL(currentObjectsChanged(QList<int>)), SLOT(onCurrentObjectsChanged(QList<int>)));
SLOT(onCurrentObjectsChanged(QList<int>))); connect(m_designClient, SIGNAL(colorPickerActivated()),
connect(m_designClient, SIGNAL(colorPickerActivated()));
SIGNAL(colorPickerActivated()), SIGNAL(colorPickerActivated())); connect(m_designClient, SIGNAL(zoomToolActivated()),
connect(m_designClient, SIGNAL(zoomToolActivated()));
SIGNAL(zoomToolActivated()), SIGNAL(zoomToolActivated())); connect(m_designClient, SIGNAL(selectToolActivated()),
connect(m_designClient, SIGNAL(selectToolActivated()));
SIGNAL(selectToolActivated()), SIGNAL(selectToolActivated())); connect(m_designClient, SIGNAL(selectMarqueeToolActivated()),
connect(m_designClient, SIGNAL(selectMarqueeToolActivated()));
SIGNAL(selectMarqueeToolActivated()), SIGNAL(selectMarqueeToolActivated())); connect(m_designClient, SIGNAL(animationSpeedChanged(qreal)),
connect(m_designClient, SIGNAL(animationSpeedChanged(qreal)));
SIGNAL(animationSpeedChanged(qreal)), SIGNAL(animationSpeedChanged(qreal))); connect(m_designClient, SIGNAL(designModeBehaviorChanged(bool)),
connect(m_designClient, SIGNAL(designModeBehaviorChanged(bool)));
SIGNAL(designModeBehaviorChanged(bool)), SIGNAL(designModeBehaviorChanged(bool))); connect(m_designClient, SIGNAL(reloaded()), this,
connect(m_designClient, SIGNAL(reloaded()), this, SIGNAL(serverReloaded())); SIGNAL(serverReloaded()));
connect(m_designClient, SIGNAL(selectedColorChanged(QColor)), SIGNAL(selectedColorChanged(QColor))); connect(m_designClient, SIGNAL(selectedColorChanged(QColor)),
connect(m_designClient, SIGNAL(contextPathUpdated(QStringList)), SIGNAL(contextPathUpdated(QStringList))); SIGNAL(selectedColorChanged(QColor)));
connect(m_designClient, SIGNAL(treeRefreshRequested()), SLOT(refreshObjectTree())); connect(m_designClient, SIGNAL(contextPathUpdated(QStringList)),
SIGNAL(contextPathUpdated(QStringList)));
connect(m_designClient, SIGNAL(treeRefreshRequested()),
SLOT(refreshObjectTree()));
} }
(void) new DebuggerClient(m_conn); (void) new DebuggerClient(m_conn);
@@ -252,12 +257,12 @@ void ClientProxy::connectionStateChanged()
bool ClientProxy::isConnected() const bool ClientProxy::isConnected() const
{ {
return (m_conn && m_client && m_conn->state() == QAbstractSocket::ConnectedState); return m_conn && m_client && m_conn->state() == QAbstractSocket::ConnectedState;
} }
bool ClientProxy::isUnconnected() const bool ClientProxy::isUnconnected() const
{ {
return (!m_conn || m_conn->state() == QAbstractSocket::UnconnectedState); return !m_conn || m_conn->state() == QAbstractSocket::UnconnectedState;
} }
void ClientProxy::setSelectedItemsByObjectId(const QList<QDeclarativeDebugObjectReference> &objectRefs) void ClientProxy::setSelectedItemsByObjectId(const QList<QDeclarativeDebugObjectReference> &objectRefs)