forked from qt-creator/qt-creator
VcsCommand: Remove one runCommand() overload
Not used anymore after changing implementation of execute(). Change-Id: I0af0e61b3bd9184f30f11cd80d377d25acf805f8 Reviewed-by: <github-actions-qt-creator@cristianadam.eu> Reviewed-by: Orgad Shaneh <orgads@gmail.com>
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@@ -368,20 +368,13 @@ void VcsCommand::cancel()
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emit terminate();
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emit terminate();
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}
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}
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CommandResult VcsCommand::runCommand(const Utils::CommandLine &command, int timeoutS)
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CommandResult VcsCommand::runCommand(const CommandLine &command, int timeoutS)
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{
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return runCommand(command, timeoutS, d->m_defaultWorkingDirectory, {});
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}
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CommandResult VcsCommand::runCommand(const CommandLine &command, int timeoutS,
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const FilePath &workingDirectory,
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const ExitCodeInterpreter &interpreter)
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{
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{
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QtcProcess proc;
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QtcProcess proc;
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if (command.executable().isEmpty())
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if (command.executable().isEmpty())
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return {};
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return {};
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d->setupProcess(&proc, {command, timeoutS, workingDirectory, interpreter});
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d->setupProcess(&proc, {command, timeoutS, d->m_defaultWorkingDirectory, {}});
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if (d->isFullySynchronous())
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if (d->isFullySynchronous())
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runFullySynchronous(proc);
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runFullySynchronous(proc);
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else
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else
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@@ -132,12 +132,6 @@ signals:
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void runCommandFinished(const Utils::FilePath &workingDirectory);
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void runCommandFinished(const Utils::FilePath &workingDirectory);
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private:
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private:
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// This is called once per job in a thread.
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// When called from the UI thread it will execute fully synchronously, so no signals will
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// be triggered!
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CommandResult runCommand(const Utils::CommandLine &command, int timeoutS,
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const Utils::FilePath &workingDirectory,
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const Utils::ExitCodeInterpreter &interpreter);
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void postRunCommand(const Utils::FilePath &workingDirectory);
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void postRunCommand(const Utils::FilePath &workingDirectory);
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// Run without a event loop in fully blocking mode. No signals will be delivered.
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// Run without a event loop in fully blocking mode. No signals will be delivered.
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