From 5a4a376949f33a418e3b5495004afadd042d4518 Mon Sep 17 00:00:00 2001 From: hjk Date: Wed, 2 Sep 2009 10:44:20 +0200 Subject: [PATCH] debugger: fix start up of scriptengine when discovering a script --- src/plugins/debugger/debuggermanager.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/plugins/debugger/debuggermanager.cpp b/src/plugins/debugger/debuggermanager.cpp index 844ba750b4d..a17056ec1f8 100644 --- a/src/plugins/debugger/debuggermanager.cpp +++ b/src/plugins/debugger/debuggermanager.cpp @@ -729,9 +729,6 @@ static IDebuggerEngine *determineDebuggerEngine(const QString &executable, QString *errorMessage, QString *settingsIdHint) { - if (IDebuggerEngine *tce = debuggerEngineForToolChain(static_cast(toolChainType))) - return tce; - if (executable.endsWith(_(".js"))) { if (!scriptEngine) { *errorMessage = msgEngineNotAvailable("Script Engine"); @@ -740,6 +737,9 @@ static IDebuggerEngine *determineDebuggerEngine(const QString &executable, return scriptEngine; } + if (IDebuggerEngine *tce = debuggerEngineForToolChain(static_cast(toolChainType))) + return tce; + #ifndef Q_OS_WIN Q_UNUSED(settingsIdHint) if (!gdbEngine) {