Meson: Flatten directory hierarchy

Keep tests/ and icons/ but put the rest into the toplevel.

The previous setup was so different from the rest of the bunch that
it regularly stuck out in maintenance tasks.

Change-Id: I69821be6268f69682353a388f6bb1fa343215303
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
This commit is contained in:
hjk
2022-10-06 16:58:18 +02:00
parent 7c0c57fef9
commit 5e786d444d
81 changed files with 260 additions and 261 deletions

View File

@@ -0,0 +1,61 @@
// Copyright (C) 2020 Alexis Jeandet.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0
#include "mesonprojectnodes.h"
#include "mesonbuildconfiguration.h"
#include "mesonbuildsystem.h"
#include "mesonpluginconstants.h"
#include <projectexplorer/project.h>
#include <projectexplorer/target.h>
namespace MesonProjectManager {
namespace Internal {
MesonProjectNode::MesonProjectNode(const Utils::FilePath &directory)
: ProjectExplorer::ProjectNode{directory}
{
setPriority(Node::DefaultProjectPriority + 1000);
setIcon(Constants::Icons::MESON);
setListInProject(false);
}
MesonFileNode::MesonFileNode(const Utils::FilePath &file)
: ProjectExplorer::ProjectNode{file}
{
setIcon(ProjectExplorer::DirectoryIcon(Constants::Icons::MESON));
setListInProject(true);
}
MesonTargetNode::MesonTargetNode(const Utils::FilePath &directory, const QString &name)
: ProjectExplorer::ProjectNode{directory}
, m_name{name}
{
setPriority(Node::DefaultProjectPriority + 900);
setIcon(":/projectexplorer/images/build.png");
setListInProject(false);
setShowWhenEmpty(true);
setProductType(ProjectExplorer::ProductType::Other);
}
void MesonTargetNode::build()
{
ProjectExplorer::Project *p = getProject();
ProjectExplorer::Target *t = p ? p->activeTarget() : nullptr;
if (t)
static_cast<MesonBuildSystem *>(t->buildSystem())->mesonBuildConfiguration()->build(m_name);
}
QString MesonTargetNode::tooltip() const
{
return {};
}
QString MesonTargetNode::buildKey() const
{
return m_name;
}
} // namespace Internal
} // namespace MesonProjectManager