QmlDesigner: Add item layer properties

Task-number: QDS-1305
Change-Id: I0d6a390ac05f6bda9f11ecb25b461c95519d8bb3
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Henning Gründl <henning.gruendl@qt.io>
This commit is contained in:
Henning Gruendl
2019-12-06 12:17:18 +01:00
committed by Henning Gründl
parent f4d6300b0b
commit 60f27c609a
5 changed files with 434 additions and 1 deletions

View File

@@ -615,6 +615,8 @@ Rectangle {
anchors.right: parent.right
AdvancedSection {
}
LayerSection {
}
}
}
}

View File

@@ -0,0 +1,319 @@
/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
import QtQuick 2.0
import HelperWidgets 2.0
import QtQuick.Layouts 1.0
Section {
anchors.left: parent.left
anchors.right: parent.right
caption: qsTr("Layer")
SectionLayout {
columns: 2
Label {
text: qsTr("Effect")
tooltip: qsTr("Sets the effect that is applied to this layer.")
}
SecondColumnLayout {
ItemFilterComboBox {
typeFilter: "QtQuick.Item"
validator: RegExpValidator { regExp: /(^$|^[a-z_]\w*)/ }
backendValue: backendValues.layer_effect
Layout.fillWidth: true
}
ExpandingSpacer {
}
}
Label {
text: qsTr("Enabled")
tooltip: qsTr("Sets whether the item is layered or not.")
}
SecondColumnLayout {
CheckBox {
text: backendValues.layer_enabled.valueToString
backendValue: backendValues.layer_enabled
Layout.fillWidth: true
}
ExpandingSpacer {
}
}
Label {
text: qsTr("Format")
tooltip: qsTr("Defines the internal OpenGL format of the texture.")
}
SecondColumnLayout {
ComboBox {
scope: "ShaderEffectSource"
model: ["Alpha", "RGB", "RGBA"]
backendValue: backendValues.layer_format
Layout.fillWidth: true
}
ExpandingSpacer {
}
}
Label {
text: qsTr("Mipmap")
tooltip: qsTr("Enables the generation of mipmaps for the texture.")
}
SecondColumnLayout {
CheckBox {
text: backendValues.layer_mipmap.valueToString
backendValue: backendValues.layer_mipmap
Layout.fillWidth: true
}
ExpandingSpacer {
}
}
Label {
text: qsTr("Sampler name")
tooltip: qsTr("Sets the name of the effect's source texture property.")
}
SecondColumnLayout {
LineEdit {
backendValue: backendValues.layer_samplerName
text: backendValues.layer_samplerName.valueToString
Layout.fillWidth: true
showTranslateCheckBox: false
}
ExpandingSpacer {
}
}
Label {
text: qsTr("Samples")
tooltip: qsTr("Allows requesting multisampled rendering in the layer.")
}
SecondColumnLayout {
ComboBox {
id: samplesComboBox
model: [2, 4, 8, 16]
backendValue: backendValues.layer_samples
manualMapping: true
Layout.fillWidth: true
onValueFromBackendChanged: {
if (!samplesComboBox.__isCompleted)
return
samplesComboBox.syncIndexToBackendValue()
}
onCompressedActivated: {
if (!samplesComboBox.__isCompleted)
return
if (samplesComboBox.block)
return
backendValues.layer_samples.value = samplesComboBox.model[samplesComboBox.currentIndex]
}
Component.onCompleted: samplesComboBox.syncIndexToBackendValue()
function syncIndexToBackendValue() {
samplesComboBox.block = true
samplesComboBox.currentIndex = samplesComboBox.model.indexOf(backendValues.layer_samples.value)
samplesComboBox.block = false
}
}
ExpandingSpacer {
}
}
Label {
text: qsTr("Smooth")
tooltip: qsTr("Sets whether the layer is smoothly transformed.")
}
SecondColumnLayout {
CheckBox {
text: backendValues.layer_smooth.valueToString
backendValue: backendValues.layer_smooth
Layout.fillWidth: true
}
ExpandingSpacer {
}
}
/*
Label {
text: qsTr("Source rectangle")
tooltip: qsTr("TODO.")
}
SecondColumnLayout {
Label {
text: "X"
width: 12
}
SpinBox {
backendValue: backendValues.layer_sourceRect_x
maximumValue: 0xffff
minimumValue: -0xffff
decimals: 0
realDragRange: 5000
}
Item {
width: 4
height: 4
}
Label {
text: "Y"
width: 12
}
SpinBox {
backendValue: backendValues.layer_sourceRect_y
maximumValue: 0xffff
minimumValue: -0xffff
decimals: 0
realDragRange: 5000
}
ExpandingSpacer {
}
}
Item {
width: 4
height: 4
}
SecondColumnLayout {
Layout.fillWidth: true
Label {
text: "W"
width: 12
}
SpinBox {
backendValue: backendValues.layer_sourceRect_width
maximumValue: 0xffff
minimumValue: 0
decimals: 0
realDragRange: 5000
}
Item {
width: 4
height: 4
}
Label {
text: "H"
width: 12
}
SpinBox {
backendValue: backendValues.layer_sourceRect_height
maximumValue: 0xffff
minimumValue: 0
decimals: 0
realDragRange: 5000
}
ExpandingSpacer {
}
}
*/
Label {
text: qsTr("Texture mirroring")
tooltip: qsTr("Defines how the generated OpenGL texture should be mirrored.")
}
SecondColumnLayout {
ComboBox {
scope: "ShaderEffectSource"
model: ["NoMirroring", "MirrorHorizontally", "MirrorVertically"]
backendValue: backendValues.layer_textureMirroring
Layout.fillWidth: true
}
ExpandingSpacer {
}
}
Label {
text: qsTr("Texture size")
tooltip: qsTr("Sets the requested pixel size of the layers texture.")
}
SecondColumnLayout {
Label {
text: "W"
width: 12
}
SpinBox {
backendValue: backendValues.layer_textureSize_width
minimumValue: 0
maximumValue: 2000
decimals: 0
}
Item {
width: 4
height: 4
}
Label {
text: "H"
width: 12
}
SpinBox {
backendValue: backendValues.layer_textureSize_height
minimumValue: 0
maximumValue: 2000
decimals: 0
}
ExpandingSpacer {
}
}
Label {
text: qsTr("Wrap mode")
tooltip: qsTr("Defines the OpenGL wrap modes associated with the texture.")
}
SecondColumnLayout {
ComboBox {
scope: "ShaderEffectSource"
model: ["ClampToEdge", "RepeatHorizontally", "RepeatVertically", "Repeat"]
backendValue: backendValues.layer_wrapMode
Layout.fillWidth: true
}
ExpandingSpacer {
}
}
}
}

View File

@@ -0,0 +1,111 @@
/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Quick 3D.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.12
import HelperWidgets 2.0 as HelperWidgets
HelperWidgets.ComboBox {
id: comboBox
property alias typeFilter: itemFilterModel.typeFilter
manualMapping: true
editable: true
model: comboBox.addDefaultItem(itemFilterModel.itemModel)
HelperWidgets.ItemFilterModel {
id: itemFilterModel
modelNodeBackendProperty: modelNodeBackend
}
property string defaultItem: qsTr("[None]")
property string textValue: comboBox.backendValue.expression
property bool block: false
property bool dirty: true
onTextValueChanged: {
if (comboBox.block)
return
comboBox.setCurrentText(comboBox.textValue)
}
onModelChanged: comboBox.setCurrentText(comboBox.textValue)
onCompressedActivated: comboBox.handleActivate(index)
Component.onCompleted: comboBox.setCurrentText(comboBox.textValue)
onEditTextChanged: comboBox.dirty = true
onFocusChanged: {
if (comboBox.dirty)
comboBox.handleActivate(comboBox.currentIndex)
}
function handleActivate(index)
{
if (!comboBox.__isCompleted || comboBox.backendValue === undefined)
return
var cText = (index === -1) ? comboBox.editText : comboBox.textAt(index)
comboBox.block = true
comboBox.setCurrentText(cText)
comboBox.block = false
}
function setCurrentText(text)
{
if (!comboBox.__isCompleted || comboBox.backendValue === undefined)
return
comboBox.currentIndex = comboBox.find(text)
if (text === "") {
comboBox.currentIndex = 0
comboBox.editText = comboBox.defaultItem
} else {
if (comboBox.currentIndex === -1)
comboBox.editText = text
else if (comboBox.currentIndex === 0)
comboBox.editText = comboBox.defaultItem
}
if (comboBox.currentIndex === 0) {
comboBox.backendValue.resetValue()
} else {
if (comboBox.backendValue.expression !== comboBox.editText)
comboBox.backendValue.expression = comboBox.editText
}
comboBox.dirty = false
}
function addDefaultItem(arr)
{
var copy = arr.slice()
copy.unshift(comboBox.defaultItem)
return copy
}
}

View File

@@ -31,6 +31,7 @@ GradientPresetTabContent 2.0 GradientPresetTabContent.qml
GroupBox 2.0 GroupBox.qml
HueSlider 2.0 HueSlider.qml
IconLabel 2.0 IconLabel.qml
ItemFilterComboBox 2.0 ItemFilterComboBox.qml
ListViewComboBox 2.0 ListViewComboBox.qml
Label 2.0 Label.qml
LineEdit 2.0 LineEdit.qml

View File

@@ -101,7 +101,7 @@ QStringList knownEnumScopes()
{
static const QStringList list = {
"TextInput", "TextEdit", "Material", "Universal", "Font", "Shape", "ShapePath",
"AbstractButton", "Text"
"AbstractButton", "Text", "ShaderEffectSource"
};
return list;
}