forked from qt-creator/qt-creator
QmlDesigner: QmlPuppet as standalone tool
The qmlpuppet is now a standalone tool. There is new a library too with the communication code. That is shared between the designer and the puppet. It's in a .cmake file so it can be included by the standalone tool if it is not part of a designer build. Task-number: QDS-5879 Change-Id: I2bc2a0b463fbb3e0c8c23d182abfd368cf87e968 Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io> Reviewed-by: <github-actions-qt-creator@cristianadam.eu> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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// Copyright (C) 2019 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0 WITH Qt-GPL-exception-1.0
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#pragma once
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#include <QMetaType>
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#include <QVector>
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#include <QDataStream>
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#include "instancecontainer.h"
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namespace QmlDesigner {
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class ChangeSelectionCommand
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{
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friend QDataStream &operator>>(QDataStream &in, ChangeSelectionCommand &command);
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friend QDebug operator <<(QDebug debug, const ChangeSelectionCommand &command);
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friend bool operator ==(const ChangeSelectionCommand &first,
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const ChangeSelectionCommand &second);
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public:
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ChangeSelectionCommand();
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explicit ChangeSelectionCommand(const QVector<qint32> &idVector);
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QVector<qint32> instanceIds() const;
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private:
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QVector<qint32> m_instanceIdVector;
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};
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QDataStream &operator<<(QDataStream &out, const ChangeSelectionCommand &command);
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QDataStream &operator>>(QDataStream &in, ChangeSelectionCommand &command);
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bool operator ==(const ChangeSelectionCommand &first, const ChangeSelectionCommand &second);
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QDebug operator <<(QDebug debug, const ChangeSelectionCommand &command);
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} // namespace QmlDesigner
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Q_DECLARE_METATYPE(QmlDesigner::ChangeSelectionCommand)
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