CMakePM: Make "Build type" aspect visible

For single configuration projects if you change the build type
aspect you will change the CMAKE_BUILD_TYPE variable.

When switching the build directory the existing CMAKE_BUILD_TYPE
will be set as build type aspect.

Fixes: QTCREATORBUG-25451
Change-Id: I13519e95c316c556cc1348fba6121637d2fd4275
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
This commit is contained in:
Cristian Adam
2021-03-18 14:20:02 +01:00
parent 8eaf24a694
commit 637d45c66a
6 changed files with 77 additions and 18 deletions

View File

@@ -189,6 +189,17 @@ CMakeBuildSettingsWidget::CMakeBuildSettingsWidget(CMakeBuildConfiguration *bc)
buildDirAspect->addToLayout(aspectWidgetBuilder);
aspectWidgetBuilder.finishRow();
initialCMakeAspect->addToLayout(aspectWidgetBuilder);
aspectWidgetBuilder.finishRow();
auto buildTypeAspect = bc->aspect<BuildTypeAspect>();
connect(buildTypeAspect, &BaseAspect::changed, this, [this, buildTypeAspect]() {
if (!m_buildConfiguration->isMultiConfig()) {
CMakeConfig config;
config << CMakeConfigItem("CMAKE_BUILD_TYPE", buildTypeAspect->value().toUtf8());
m_configModel->setBatchEditConfiguration(config);
}
});
buildTypeAspect->addToLayout(aspectWidgetBuilder);
mainLayout->addWidget(aspectWidget, row, 0, 1, -1);
++row;
@@ -1257,12 +1268,56 @@ FilePath CMakeBuildConfiguration::sourceDirectory() const
QString CMakeBuildConfiguration::cmakeBuildType() const
{
return aspect<BuildTypeAspect>()->value();
if (!isMultiConfig()) {
auto configChanges = configurationChanges();
auto it = std::find_if(configChanges.begin(), configChanges.end(),
[](const CMakeConfigItem &item) { return item.key == "CMAKE_BUILD_TYPE";});
if (it != configChanges.end())
const_cast<CMakeBuildConfiguration*>(this)
->setCMakeBuildType(QString::fromUtf8(it->value));
}
QString cmakeBuildType = aspect<BuildTypeAspect>()->value();
const Utils::FilePath cmakeCacheTxt = buildDirectory().pathAppended("CMakeCache.txt");
const bool hasCMakeCache = QFile::exists(cmakeCacheTxt.toString());
CMakeConfig config;
if (cmakeBuildType == "Unknown") {
// The "Unknown" type is the case of loading of an existing project
// that doesn't have the "CMake.Build.Type" aspect saved
if (hasCMakeCache) {
QString errorMessage;
config = CMakeBuildSystem::parseCMakeCacheDotTxt(cmakeCacheTxt, &errorMessage);
} else {
config = CMakeConfigItem::itemsFromArguments(initialCMakeArguments());
}
} else if (!hasCMakeCache) {
config = CMakeConfigItem::itemsFromArguments(initialCMakeArguments());
}
if (!config.isEmpty()) {
cmakeBuildType = QString::fromUtf8(CMakeConfigItem::valueOf("CMAKE_BUILD_TYPE", config));
const_cast<CMakeBuildConfiguration*>(this)
->setCMakeBuildType(cmakeBuildType);
}
return cmakeBuildType;
}
void CMakeBuildConfiguration::setCMakeBuildType(const QString &cmakeBuildType)
void CMakeBuildConfiguration::setCMakeBuildType(const QString &cmakeBuildType, bool quiet)
{
aspect<BuildTypeAspect>()->setValue(cmakeBuildType);
if (quiet) {
aspect<BuildTypeAspect>()->setValueQuietly(cmakeBuildType);
aspect<BuildTypeAspect>()->update();
} else {
aspect<BuildTypeAspect>()->setValue(cmakeBuildType);
}
}
bool CMakeBuildConfiguration::isMultiConfig() const
{
return m_buildSystem->isMultiConfig();
}
namespace Internal {
@@ -1293,6 +1348,9 @@ SourceDirectoryAspect::SourceDirectoryAspect()
BuildTypeAspect::BuildTypeAspect()
{
setSettingsKey("CMake.Build.Type");
setLabelText(tr("Build type:"));
setDisplayStyle(LineEditDisplay);
setDefaultValue("Unknown");
}
} // namespace Internal