CMakePM: Make "Build type" aspect visible

For single configuration projects if you change the build type
aspect you will change the CMAKE_BUILD_TYPE variable.

When switching the build directory the existing CMAKE_BUILD_TYPE
will be set as build type aspect.

Fixes: QTCREATORBUG-25451
Change-Id: I13519e95c316c556cc1348fba6121637d2fd4275
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
This commit is contained in:
Cristian Adam
2021-03-18 14:20:02 +01:00
parent 8eaf24a694
commit 637d45c66a
6 changed files with 77 additions and 18 deletions

View File

@@ -640,7 +640,7 @@ void StringAspect::setValue(const QString &val)
void StringAspect::fromMap(const QVariantMap &map)
{
if (!settingsKey().isEmpty())
BaseAspect::setValueQuietly(map.value(settingsKey()));
BaseAspect::setValueQuietly(map.value(settingsKey(), defaultValue()));
if (d->m_checker)
d->m_checker->fromMap(map);
}

View File

@@ -303,7 +303,7 @@ public:
signals:
void checkedChanged();
private:
protected:
void update();
std::unique_ptr<Internal::StringAspectPrivate> d;

View File

@@ -76,16 +76,6 @@ BuildDirParameters::BuildDirParameters(CMakeBuildConfiguration *bc)
buildDirectory = bc->buildDirectory();
cmakeBuildType = bc->cmakeBuildType();
if (cmakeBuildType.isEmpty()) {
// The empty build type might be just a case of loading of an existing project
// that doesn't have the "CMake.Build.Type" aspect saved
const CMakeConfig config = CMakeConfigItem::itemsFromArguments(initialCMakeArguments);
if (!config.isEmpty()) {
cmakeBuildType = QString::fromLatin1(CMakeConfigItem::valueOf("CMAKE_BUILD_TYPE", config));
if (!cmakeBuildType.isEmpty())
bc->setCMakeBuildType(cmakeBuildType);
}
}
environment = bc->environment();
// Disable distributed building for configuration runs. CMake does not do those in parallel,

View File

@@ -189,6 +189,17 @@ CMakeBuildSettingsWidget::CMakeBuildSettingsWidget(CMakeBuildConfiguration *bc)
buildDirAspect->addToLayout(aspectWidgetBuilder);
aspectWidgetBuilder.finishRow();
initialCMakeAspect->addToLayout(aspectWidgetBuilder);
aspectWidgetBuilder.finishRow();
auto buildTypeAspect = bc->aspect<BuildTypeAspect>();
connect(buildTypeAspect, &BaseAspect::changed, this, [this, buildTypeAspect]() {
if (!m_buildConfiguration->isMultiConfig()) {
CMakeConfig config;
config << CMakeConfigItem("CMAKE_BUILD_TYPE", buildTypeAspect->value().toUtf8());
m_configModel->setBatchEditConfiguration(config);
}
});
buildTypeAspect->addToLayout(aspectWidgetBuilder);
mainLayout->addWidget(aspectWidget, row, 0, 1, -1);
++row;
@@ -1257,12 +1268,56 @@ FilePath CMakeBuildConfiguration::sourceDirectory() const
QString CMakeBuildConfiguration::cmakeBuildType() const
{
return aspect<BuildTypeAspect>()->value();
if (!isMultiConfig()) {
auto configChanges = configurationChanges();
auto it = std::find_if(configChanges.begin(), configChanges.end(),
[](const CMakeConfigItem &item) { return item.key == "CMAKE_BUILD_TYPE";});
if (it != configChanges.end())
const_cast<CMakeBuildConfiguration*>(this)
->setCMakeBuildType(QString::fromUtf8(it->value));
}
QString cmakeBuildType = aspect<BuildTypeAspect>()->value();
const Utils::FilePath cmakeCacheTxt = buildDirectory().pathAppended("CMakeCache.txt");
const bool hasCMakeCache = QFile::exists(cmakeCacheTxt.toString());
CMakeConfig config;
if (cmakeBuildType == "Unknown") {
// The "Unknown" type is the case of loading of an existing project
// that doesn't have the "CMake.Build.Type" aspect saved
if (hasCMakeCache) {
QString errorMessage;
config = CMakeBuildSystem::parseCMakeCacheDotTxt(cmakeCacheTxt, &errorMessage);
} else {
config = CMakeConfigItem::itemsFromArguments(initialCMakeArguments());
}
} else if (!hasCMakeCache) {
config = CMakeConfigItem::itemsFromArguments(initialCMakeArguments());
}
if (!config.isEmpty()) {
cmakeBuildType = QString::fromUtf8(CMakeConfigItem::valueOf("CMAKE_BUILD_TYPE", config));
const_cast<CMakeBuildConfiguration*>(this)
->setCMakeBuildType(cmakeBuildType);
}
return cmakeBuildType;
}
void CMakeBuildConfiguration::setCMakeBuildType(const QString &cmakeBuildType)
void CMakeBuildConfiguration::setCMakeBuildType(const QString &cmakeBuildType, bool quiet)
{
aspect<BuildTypeAspect>()->setValue(cmakeBuildType);
if (quiet) {
aspect<BuildTypeAspect>()->setValueQuietly(cmakeBuildType);
aspect<BuildTypeAspect>()->update();
} else {
aspect<BuildTypeAspect>()->setValue(cmakeBuildType);
}
}
bool CMakeBuildConfiguration::isMultiConfig() const
{
return m_buildSystem->isMultiConfig();
}
namespace Internal {
@@ -1293,6 +1348,9 @@ SourceDirectoryAspect::SourceDirectoryAspect()
BuildTypeAspect::BuildTypeAspect()
{
setSettingsKey("CMake.Build.Type");
setLabelText(tr("Build type:"));
setDisplayStyle(LineEditDisplay);
setDefaultValue("Unknown");
}
} // namespace Internal

View File

@@ -75,7 +75,9 @@ public:
Utils::FilePath sourceDirectory() const;
QString cmakeBuildType() const;
void setCMakeBuildType(const QString &cmakeBuildType);
void setCMakeBuildType(const QString &cmakeBuildType, bool quiet = false);
bool isMultiConfig() const;
signals:
void errorOccurred(const QString &message);
@@ -163,6 +165,7 @@ class BuildTypeAspect final : public Utils::StringAspect
public:
BuildTypeAspect();
using Utils::StringAspect::update;
};
} // namespace Internal

View File

@@ -820,12 +820,20 @@ void CMakeBuildSystem::wireUpConnections()
// No CMakeCache? Run with initial arguments!
qCDebug(cmakeBuildSystemLog) << "Requesting parse due to build directory change";
const BuildDirParameters parameters(cmakeBuildConfiguration());
const bool hasCMakeCache = QFile::exists(
(parameters.buildDirectory / "CMakeCache.txt").toString());
const FilePath cmakeCacheTxt = parameters.buildDirectory.pathAppended("CMakeCache.txt");
const bool hasCMakeCache = QFile::exists(cmakeCacheTxt.toString());
const auto options = ReparseParameters(
hasCMakeCache
? REPARSE_DEFAULT
: (REPARSE_FORCE_INITIAL_CONFIGURATION | REPARSE_FORCE_CMAKE_RUN));
if (hasCMakeCache) {
QString errorMessage;
const CMakeConfig config = CMakeBuildSystem::parseCMakeCacheDotTxt(cmakeCacheTxt, &errorMessage);
if (!config.isEmpty() && errorMessage.isEmpty()) {
QByteArray cmakeBuildTypeName = CMakeConfigItem::valueOf("CMAKE_BUILD_TYPE", config);
cmakeBuildConfiguration()->setCMakeBuildType(QString::fromUtf8(cmakeBuildTypeName), true);
}
}
setParametersAndRequestParse(BuildDirParameters(cmakeBuildConfiguration()), options);
});