forked from qt-creator/qt-creator
Add modeling library
Modeling library implements the entities, diagrams and widget Ui for ModelEditor plugin and tools. This is a 3rdparty library not following the QtCreator coding style. Change-Id: I981e38a10fff1c1792f285d5837553aa7596cd2f Reviewed-by: Tobias Hunger <tobias.hunger@theqtcompany.com>
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src/libs/3rdparty/modeling/qmt/document_controller/documentcontroller.h
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193
src/libs/3rdparty/modeling/qmt/document_controller/documentcontroller.h
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/***************************************************************************
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**
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** Copyright (C) 2015 Jochen Becher
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** Contact: http://www.qt.io/licensing
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms and
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** conditions see http://www.qt.io/terms-conditions. For further information
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** use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#ifndef QMT_DOCUMENTCONTROLLER_H
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#define QMT_DOCUMENTCONTROLLER_H
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#include <QObject>
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#include "qmt/infrastructure/qmt_global.h"
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namespace qmt {
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class ProjectController;
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class UndoController;
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class ModelController;
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class DiagramController;
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class DiagramSceneController;
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class StyleController;
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class StereotypeController;
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class ConfigController;
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class TreeModel;
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class SortedTreeModel;
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class DiagramsManager;
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class SceneInspector;
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class MPackage;
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class MClass;
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class MComponent;
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class MDiagram;
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class MCanvasDiagram;
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class MContainer;
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class DContainer;
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class MSelection;
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class MObject;
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class QMT_EXPORT DocumentController :
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public QObject
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{
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Q_OBJECT
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public:
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explicit DocumentController(QObject *parent = 0);
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~DocumentController();
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signals:
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void changed();
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void modelClipboardChanged(bool is_empty);
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void diagramClipboardChanged(bool is_empty);
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public:
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ProjectController *getProjectController() const { return _project_controller; }
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UndoController *getUndoController() const { return _undo_controller; }
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ModelController *getModelController() const { return _model_controller; }
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DiagramController *getDiagramController() const { return _diagram_controller; }
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DiagramSceneController *getDiagramSceneController() const { return _diagram_scene_controller; }
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StyleController *getStyleController() const { return _style_controller; }
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StereotypeController *getStereotypeController() const { return _stereotype_controller; }
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ConfigController *getConfigController() const { return _config_controller; }
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TreeModel *getTreeModel() const { return _tree_model; }
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SortedTreeModel *getSortedTreeModel() const { return _sorted_tree_model; }
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DiagramsManager *getDiagramsManager() const { return _diagrams_manager; }
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SceneInspector *getSceneInspector() const { return _scene_inspector; }
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public:
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bool isModelClipboardEmpty() const;
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bool isDiagramClipboardEmpty() const;
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bool hasCurrentDiagramSelection() const;
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public:
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void cutFromModel(const MSelection &selection);
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Q_SLOT void cutFromCurrentDiagram();
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void copyFromModel(const MSelection &selection);
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Q_SLOT void copyFromCurrentDiagram();
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Q_SLOT void copyCurrentDiagram();
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void pasteIntoModel(MObject *model_object);
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Q_SLOT void pasteIntoCurrentDiagram();
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void deleteFromModel(const MSelection &selection);
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Q_SLOT void deleteFromCurrentDiagram();
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Q_SLOT void removeFromCurrentDiagram();
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Q_SLOT void selectAllOnCurrentDiagram();
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public:
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MPackage *createNewPackage(MPackage *);
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MClass *createNewClass(MPackage *);
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MComponent *createNewComponent(MPackage *);
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MCanvasDiagram *createNewCanvasDiagram(MPackage *);
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public:
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MDiagram *findRootDiagram();
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MDiagram *findOrCreateRootDiagram();
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public:
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void createNewProject(const QString &file_name);
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void loadProject(const QString &file_name);
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private:
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ProjectController *_project_controller;
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UndoController *_undo_controller;
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ModelController *_model_controller;
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DiagramController *_diagram_controller;
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DiagramSceneController *_diagram_scene_controller;
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StyleController *_style_controller;
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StereotypeController *_stereotype_controller;
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ConfigController *_config_controller;
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TreeModel *_tree_model;
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SortedTreeModel *_sorted_tree_model;
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DiagramsManager *_diagrams_manager;
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SceneInspector *_scene_inspector;
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QScopedPointer<MContainer> _model_clipboard;
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QScopedPointer<DContainer> _diagram_clipboard;
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};
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}
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#endif // QMT_DOCUMENTCONTROLLER_H
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