Merge remote-tracking branch 'origin/12.0'

Conflicts:
	src/plugins/cmakeprojectmanager/cmakebuildsystem.cpp
	src/plugins/remotelinux/killappstep.cpp

Change-Id: Ife961ca4eb14271c48bd0dbc08e0a0a816935682
This commit is contained in:
Eike Ziller
2023-12-14 17:49:36 +01:00
9 changed files with 38 additions and 15 deletions

View File

@@ -16,7 +16,6 @@
#include <QtQuick3D/private/qquick3dviewport_p.h>
#include <QtQuick3D/private/qquick3ddefaultmaterial_p.h>
#include <QtQuick3D/private/qquick3dscenemanager_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendercontextcore_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderbuffermanager_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendermodel_p.h>
#include <QtQuick3DUtils/private/qssgbounds3_p.h>
@@ -25,6 +24,12 @@
#include <QtQuick/qquickitem.h>
#include <QtCore/qmath.h>
#if QT_VERSION < QT_VERSION_CHECK(6, 7, 0)
#include <QtQuick3DRuntimeRender/private/qssgrendercontextcore_p.h>
#else
#include <QtQuick3DRuntimeRender/ssg/qssgrendercontextcore.h>
#endif
#ifdef QUICK3D_PARTICLES_MODULE
#include <QtQuick3DParticles/private/qquick3dparticlemodelshape_p.h>
#include <QtQuick3DParticles/private/qquick3dparticleemitter_p.h>

View File

@@ -6,7 +6,6 @@
#include "selectionboxgeometry.h"
#include <QtQuick3DRuntimeRender/private/qssgrendermodel_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendercontextcore_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderbuffermanager_p.h>
#include <QtQuick3D/private/qquick3dmodel_p.h>
#include <QtQuick3D/private/qquick3dscenemanager_p.h>
@@ -14,6 +13,12 @@
#include <QtQuick/qquickwindow.h>
#include <QtCore/qvector.h>
#if QT_VERSION < QT_VERSION_CHECK(6, 7, 0)
#include <QtQuick3DRuntimeRender/private/qssgrendercontextcore_p.h>
#else
#include <QtQuick3DRuntimeRender/ssg/qssgrendercontextcore.h>
#endif
#include <limits>
namespace QmlDesigner {

View File

@@ -46,7 +46,12 @@
#define USE_PIPELINE_CACHE 1
#if defined(QUICK3D_MODULE) && QT_VERSION >= QT_VERSION_CHECK(6, 5, 2)
#if QT_VERSION < QT_VERSION_CHECK(6, 7, 0)
#include <QtQuick3DRuntimeRender/private/qssgrendercontextcore_p.h>
#else
#include <QtQuick3DRuntimeRender/private/qssgrendershadercache_p.h>
#include <QtQuick3DRuntimeRender/ssg/qssgrendercontextcore.h>
#endif
#include <QtQuick3D/private/qquick3dscenemanager_p.h>
#define USE_SHADER_CACHE 1
#endif