Doc: Describe Positioner and Layout type properties

Move positioning to a separate topic.
The information in this topic is related not only to the
Library view, but also to the Properties and Form Editor
views.

Describe the properties of the Positioner and Layout types.


Change-Id: I9d00bc9498499f52ecf49463df7f651aaecf8f0e
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
This commit is contained in:
Leena Miettinen
2020-10-02 12:07:15 +02:00
parent ee1e6ca508
commit 652feacd5f
21 changed files with 478 additions and 279 deletions

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@@ -32,6 +32,7 @@ imagedirs = ../images \
../../../src/plugins/qmldesigner/components/formeditor \ ../../../src/plugins/qmldesigner/components/formeditor \
../../../src/plugins/qmldesigner/components/navigator \ ../../../src/plugins/qmldesigner/components/navigator \
../../../src/plugins/qmldesigner/components/timelineeditor/images \ ../../../src/plugins/qmldesigner/components/timelineeditor/images \
../../../src/plugins/qmldesigner/componentsplugin/images \
../../../src/plugins/qmldesigner/qmlpreviewplugin/images \ ../../../src/plugins/qmldesigner/qmlpreviewplugin/images \
../../../src/plugins/qmldesigner/qtquickplugin/images \ ../../../src/plugins/qmldesigner/qtquickplugin/images \
../../../src/plugins/scxmleditor/common/images \ ../../../src/plugins/scxmleditor/common/images \

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\endlist \endlist
\li \l{Managing Item Hierarchy} \li \l{Managing Item Hierarchy}
\li \l{Specifying Item Properties} \li \l{Specifying Item Properties}
\li \l{Positioning Items}
\li \l{Using Custom Fonts} \li \l{Using Custom Fonts}
\li \l{Annotating Designs} \li \l{Annotating Designs}
\li \l{Loading Placeholder Data} \li \l{Loading Placeholder Data}

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@@ -274,7 +274,7 @@
and set the button text for each button instance, for example. and set the button text for each button instance, for example.
For more information about positioning buttons on screens, see For more information about positioning buttons on screens, see
\l{Positioning Items in UIs}. \l{Positioning Items}.
\image qmldesigner-borderimage.png "Button preview as part of a screen" \image qmldesigner-borderimage.png "Button preview as part of a screen"
*/ */

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@@ -180,279 +180,6 @@
\l{SwipeDelegate}{Swipe Delegate} delegate components are also available \l{SwipeDelegate}{Swipe Delegate} delegate components are also available
in \uicontrol Library. in \uicontrol Library.
\section1 Positioning Items in UIs
The position of an item in the UI can be either absolute or
relative to other items. If you are designing a static UI,
\l{Important Concepts In Qt Quick - Positioning#manual-positioning}
{manual positioning} provides the most efficient form of positioning
items. For a dynamic UI, you can employ the following positioning
methods provided by Qt Quick:
\list
\li \l{Setting Bindings}
\li \l{Setting Anchors and Margins}
\li \l{Aligning and Distributing Items}
\li \l{Using Positioners}
\li \l{Using Layouts}
\li \l{Organizing Items}
\endlist
\section2 Setting Bindings
\l{Positioning with Bindings} {Property binding} is a declarative way of
specifying the value of a property. Binding allows a property value to be
expressed as a JavaScript expression that defines the value relative to
other property values or data accessible in the application. The property
value is automatically kept up to date if the other properties or data
values change.
Property bindings are created implicitly in QML whenever a property is
assigned a JavaScript expression. To set JavaScript expressions as values
of properties in the Design mode, select the
\inlineimage icons/action-icon.png
(\uicontrol Actions) menu next to a property, and then select
\uicontrol {Set Binding}.
\image qmldesigner-set-expression.png "Type properties context menu"
In \uicontrol {Binding Editor}, select an item and a property from
lists of available items and their properties.
\image qmldesigner-binding-editor.png "Binding Editor"
Alternatively, start typing a
string and press \key Ctrl+Space to display a list of properties, IDs, and
code snippets. When you enter a period (.) after a property name, a list of
available values is displayed. Press \key Enter to accept the first
suggestion in the list and to complete the code.
When a binding is set, the \uicontrol Actions menu icon changes to
\inlineimage icons/action-icon-binding
. To remove bindings, select \uicontrol Actions > \uicontrol Reset.
You can set bindings also in the \uicontrol Connections view. For more
information, see \l {Adding Bindings Between Properties}.
For more information on the JavaScript environment provided by QML, see
\l{Integrating QML and JavaScript}.
Bindings are a black box for the Design mode and using them might have a
negative impact on performance, so consider setting anchors and margins for
items, instead. For example, instead of setting \c {parent.width} for an
item, you could anchor the item to its sibling items on the left and the
right.
\section2 Setting Anchors and Margins
In an \l{Important Concepts In Qt Quick - Positioning#anchors}
{anchor-based} layout, each QML type can be thought of as having a set of
invisible \e anchor lines: top, bottom, left, right, fill, horizontal
center, vertical center, and baseline.
In the \uicontrol Layout tab you can set anchors and margins for items. To
set the anchors of an item, click the anchor buttons. You can combine the
top/bottom, left/right, and horizontal/vertical anchors to anchor items in
the corners of the parent item or center them horizontally or vertically
within the parent item.
\image qmldesigner-anchor-buttons.png "Anchor buttons"
For convenience, you can click the \inlineimage anchor-fill.png
(\uicontrol {Fill to Parent}) toolbar button to apply fill anchors to an
item and the \inlineimage qtcreator-anchors-reset-icon.png
(\uicontrol {Reset Anchors}) button to reset the anchors to their saved
state.
You can specify the baseline anchor in \uicontrol {Text Editor} in the
Design mode.
For performance reasons, you can only anchor an item to its siblings
and direct parent. By default, an item is anchored to its parent when
you use the anchor buttons. Select a sibling of the item in the
\uicontrol Target field to anchor to it, instead.
Arbitrary anchoring is not supported. For example, you cannot specify:
\c {anchor.left: parent.right}. You have to specify:
\c {anchor.left: parent.left}. When you use the anchor buttons, anchors to
the parent item are always specified to the same side. However, anchors to
sibling items are specified to the opposite side:
\c {anchor.left: sibling.right}. This allows you to keep sibling items
together.
In the following image, \uicontrol{Rectangle 2} is anchored to
\uicontrol {Rectangle 1} on its left and to the bottom of its parent.
\image qmldesigner-anchors.png "Anchoring sibling items"
The anchors for \uicontrol{Rectangle 2} are specified as follows in code:
\qml
Rectangle {
id: rectangle2
anchors.left: rectangle1.right
anchors.leftMargin: 10
anchors.bottom: parent.bottom
anchors.bottomMargin: 10
//
}
\endqml
Margins specify the amount of empty space to leave to the outside of an
item. Margins only have meaning for anchors. They do not take any effect
when using layouts or absolute positioning.
\section2 Aligning and Distributing Items
When you're working with a group of items, you can select them to align
and distribute them evenly. As the positions of the items are fixed, you
cannot apply these functions to anchored items. For scalability, you can
anchor the aligned and distributed items when your design is ready.
\image qmldesigner-alignment.png "Aligning sibling items"
Select the buttons in the \uicontrol Align group to align the top/bottom
or left/right edges of the items in the group to the one farthest away from
the center of the group. For example, when left-aligning, the items are
aligned to the leftmost item. You can also align the horizontal/vertical
centers of items, or both, as in the image above.
In the \uicontrol {Align to} field, select whether to align the items in
respect to the selection, the root item, or a \e {key object} that you
select in the \uicontrol {Key object} field. The key object must be a part
of the selection.
You can distribute either \e objects or the \e spacing between them. If the
objects or spacing cannot be distributed to equal pixel values without
ending up with half pixels, you receive a notification. You can either allow
\QDS to distribute objects or spacing using the closest values possible or
tweak your design so that the objects and spacing can be distributed
perfectly.
When distributing objects, you can select whether the distance between
them is calculated from their top/bottom or left/right edges or their
horizontal/vertical center.
\image qmldesigner-distribute-objects.png "Distribute objects buttons"
You can distribute spacing either evenly within a target area or at
specified distances, calculated from a starting point.
You can select the orientation in which the objects are distributed evenly
within the target area: horizontally along the x axis or vertically along
the y axis.
\image qmldesigner-distribute-spacing-evenly.png "Distribute spacing evenly"
Alternatively, you can distribute spacing in pixels by selecting one of the
starting point buttons: left/right or top/bottom edge of the target area,
or its horizontal/vertical center. Note that some items might end up outside
the target area.
\image qmldesigner-distribute-spacing-pixels.png "Distribute spacing in pixels"
You can set the space between objects in pixels. You can
disable the distribution of spacing in pixels by clicking
the \inlineimage qmldesigner-distribute-spacing-x.png
button.
\section2 Using Positioners
\l{Important Concepts In Qt Quick - Positioning#positioners}
{Positioner items} are container items that manage the positions of items
in a declarative user interface. Positioners behave in a similar way to
the layout managers used with standard Qt widgets, except that they are
also containers in their own right.
You can use the following positioners to arrange items in UIs:
\list
\li \l[QtQuick] {Column} arranges its child items vertically.
\li \l[QtQuick] {Row} arranges its child items horizontally.
\li \l[QtQuick] {Grid}
arranges its child items so that they are aligned in a grid and
are not overlapping.
\li \l[QtQuick] {Flow}
arranges its child items side by side, wrapping as necessary.
\endlist
To position several items in a \uicontrol Column, \uicontrol Row,
\uicontrol Grid, or \uicontrol Flow, select the items in
\uicontrol {Form Editor}, and then select \uicontrol Position in
the context menu.
\section2 Using Layouts
Since Qt 5.1, you can use QML types in the \l{qtquicklayouts-index.html}
{Qt Quick Layouts} module to arrange Qt Quick items in UIs. Unlike
positioners, they manage both the positions and sizes of items in a
declarative interface. They are well suited for resizable UIs.
You can use the following layout types to arrange items in UIs:
\list
\li \l{ColumnLayout}{Column Layout} provides a grid layout with only
one column.
\li \l{RowLayout}{Row Layout} provides a grid layout with only one row.
\li \l{GridLayout}{Grid Layout} provides a way of dynamically arranging
items in a grid.
\li \l{StackLayout}{Stack Layout} provides a stack of items where only
one item is visible at a time.
\endlist
To lay out several items in a column, row, grid, or
\uicontrol {Stack Layout}, select the items in \uicontrol {Form Editor},
and then select \uicontrol Layout in the context menu.
You can also click the \inlineimage column.png
(\uicontrol {Column Layout}), \inlineimage row.png
(\uicontrol {Row Layout}), and \inlineimage grid.png
(\uicontrol {Grid Layout}) toolbar buttons to apply
layouts to the selected items.
To make an item within a layout as wide as possible while respecting the
given constraints, select the item in \uicontrol {Form Editor}, and then
select \uicontrol Layout > \uicontrol {Fill Width} in the context menu. To
make the item as high as possible, select \uicontrol {Fill Height}.
\section2 Editing Stack Layouts
\image qtquick-designer-stacked-view.png
To add items to a \uicontrol {Stack Layout}, select the
\inlineimage plus.png
button next to the type name in \uicontrol {Form Editor}. To move
between items, select the \inlineimage prev.png
(\uicontrol Previous) and \inlineimage next.png
(\uicontrol Next) buttons.
To add a tab bar to a stack layout, select \uicontrol {Stacked Container} >
\uicontrol {Add Tab Bar}.
To raise or lower the stacking order of an item, select
\uicontrol {Stacked Container} > \uicontrol {Increase Index} or
\uicontrol {Decrease Index}.
\section2 Organizing Items
Since Qt 5.7, you can use the following \l{Qt Quick Controls} types to
organize items in UIs:
\list
\li \l [QtQuickControls]{Frame} places a logical group of controls
within a visual frame.
\li \l [QtQuickControls]{GroupBox}{Group Box} is used to lay out a
logical group of controls together, within a titled visual frame.
\li \l [QtQuickControls]{Label} is a text label with inherited styling
and font.
\li \l [QtQuickControls]{Page} provides a styled page control with
support for a header and footer.
\li \l [QtQuickControls]{PageIndicator}{Page Indicator} indicates the
currently active page.
\li \l [QtQuickControls]{Pane} provides a background matching with the
application style and theme.
\endlist
\section1 User Interaction Methods \section1 User Interaction Methods
You can use the following QML types to add basic interaction methods to You can use the following QML types to add basic interaction methods to

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@@ -24,7 +24,7 @@
****************************************************************************/ ****************************************************************************/
/*! /*!
\previouspage qtquick-properties.html \previouspage qtquick-positioning.html
\page qtquick-fonts.html \page qtquick-fonts.html
\nextpage qtquick-annotations.html \nextpage qtquick-annotations.html

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@@ -0,0 +1,466 @@
/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Creator documentation.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Free Documentation License Usage
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file. Please review the following information to ensure
** the GNU Free Documentation License version 1.3 requirements
** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
**
****************************************************************************/
/*!
\page qtquick-positioning.html
\previouspage qtquick-properties.html
\nextpage qtquick-fonts.html
\title Positioning Items
The position of an item in a UI can be either absolute or relative to
other items. The visual types exist at a particular location in the screen
coordinate system at any instant in time. The x and y coordinates of a
visual item are relative to those of its visual parent, with the top-left
corner having the coordinate (0, 0).
If you are designing a static UI,
\l{Important Concepts In Qt Quick - Positioning#manual-positioning}
{manual positioning} provides the most efficient form of positioning
items. For a dynamic UI, you can employ the following positioning
methods:
\list
\li \l{Setting Bindings}
\li \l{Setting Anchors and Margins}
\li \l{Aligning and Distributing Items}
\li \l{Using Positioners}
\li \l{Using Layouts}
\li \l{Organizing Items}
\endlist
\section2 Setting Bindings
\l{Positioning with Bindings} {Property binding} is a declarative way of
specifying the value of a property. Binding allows a property value to be
expressed as a JavaScript expression that defines the value relative to
other property values or data accessible in the application. The property
value is automatically kept up to date if the other properties or data
values change.
Property bindings are created implicitly in QML whenever a property is
assigned a JavaScript expression. To set JavaScript expressions as values
of properties in the \uicontrol Properties view, select the
\inlineimage icons/action-icon.png
(\uicontrol Actions) menu next to a property, and then select
\uicontrol {Set Binding}.
\image qmldesigner-set-expression.png "Type properties context menu"
In \uicontrol {Binding Editor}, select an item and a property from
lists of available items and their properties.
\image qmldesigner-binding-editor.png "Binding Editor"
Alternatively, start typing a
string and press \key Ctrl+Space to display a list of properties, IDs, and
code snippets. When you enter a period (.) after a property name, a list of
available values is displayed. Press \key Enter to accept the first
suggestion in the list and to complete the code.
When a binding is set, the \uicontrol Actions menu icon changes to
\inlineimage icons/action-icon-binding
. To remove bindings, select \uicontrol Actions > \uicontrol Reset.
You can set bindings also in the \uicontrol Connections view. For more
information, see \l {Adding Bindings Between Properties}.
For more information on the JavaScript environment provided by QML, see
\l{Integrating QML and JavaScript}.
Bindings are a black box for \QC and using them might have a
negative impact on performance, so consider setting anchors and margins for
items, instead. For example, instead of setting \c {parent.width} for an
item, you could anchor the item to its sibling items on the left and the
right.
\section2 Setting Anchors and Margins
In an \l{Important Concepts In Qt Quick - Positioning#anchors}
{anchor-based} layout, each QML type can be thought of as having a set of
invisible \e anchor lines: top, bottom, left, right, fill, horizontal
center, vertical center, and baseline.
In the \uicontrol Layout tab you can set anchors and margins for items. To
set the anchors of an item, click the anchor buttons. You can combine the
top/bottom, left/right, and horizontal/vertical anchors to anchor items in
the corners of the parent item or center them horizontally or vertically
within the parent item.
\image qmldesigner-anchor-buttons.png "Anchor buttons"
For convenience, you can click the \inlineimage anchor-fill.png
(\uicontrol {Fill to Parent}) toolbar button to apply fill anchors to an
item and the \inlineimage qtcreator-anchors-reset-icon.png
(\uicontrol {Reset Anchors}) button to reset the anchors to their saved
state.
You can specify the baseline anchor in \uicontrol {Text Editor}.
For performance reasons, you can only anchor an item to its siblings
and direct parent. By default, an item is anchored to its parent when
you use the anchor buttons. Select a sibling of the item in the
\uicontrol Target field to anchor to it, instead.
Arbitrary anchoring is not supported. For example, you cannot specify:
\c {anchor.left: parent.right}. You have to specify:
\c {anchor.left: parent.left}. When you use the anchor buttons, anchors to
the parent item are always specified to the same side. However, anchors to
sibling items are specified to the opposite side:
\c {anchor.left: sibling.right}. This allows you to keep sibling items
together.
In the following image, \uicontrol{Rectangle 2} is anchored to
\uicontrol {Rectangle 1} on its left and to the bottom of its parent.
\image qmldesigner-anchors.png "Anchoring sibling items"
The anchors for \uicontrol{Rectangle 2} are specified as follows in code:
\qml
Rectangle {
id: rectangle2
anchors.left: rectangle1.right
anchors.leftMargin: 10
anchors.bottom: parent.bottom
anchors.bottomMargin: 10
//
}
\endqml
Margins specify the amount of empty space to leave to the outside of an
item. Margins only have meaning for anchors. They do not take any effect
when using layouts or absolute positioning.
\section2 Aligning and Distributing Items
When you're working with a group of items, you can select them to align
and distribute them evenly. As the positions of the items are fixed, you
cannot apply these functions to anchored items. For scalability, you can
anchor the aligned and distributed items when your design is ready.
\image qmldesigner-alignment.png "Aligning sibling items"
Select the buttons in the \uicontrol Align group to align the top/bottom
or left/right edges of the items in the group to the one farthest away from
the center of the group. For example, when left-aligning, the items are
aligned to the leftmost item. You can also align the horizontal/vertical
centers of items, or both, as in the image above.
In the \uicontrol {Align to} field, select whether to align the items in
respect to the selection, the root item, or a \e {key object} that you
select in the \uicontrol {Key object} field. The key object must be a part
of the selection.
You can distribute either \e objects or the \e spacing between them. If the
objects or spacing cannot be distributed to equal pixel values without
ending up with half pixels, you receive a notification. You can either allow
\QDS to distribute objects or spacing using the closest values possible or
tweak your design so that the objects and spacing can be distributed
perfectly.
When distributing objects, you can select whether the distance between
them is calculated from their top/bottom or left/right edges or their
horizontal/vertical center.
\image qmldesigner-distribute-objects.png "Distribute objects buttons"
You can distribute spacing either evenly within a target area or at
specified distances, calculated from a starting point.
You can select the orientation in which the objects are distributed evenly
within the target area: horizontally along the x axis or vertically along
the y axis.
\image qmldesigner-distribute-spacing-evenly.png "Distribute spacing evenly"
Alternatively, you can distribute spacing in pixels by selecting one of the
starting point buttons: left/right or top/bottom edge of the target area,
or its horizontal/vertical center. Note that some items might end up outside
the target area.
\image qmldesigner-distribute-spacing-pixels.png "Distribute spacing in pixels"
You can set the space between objects in pixels. You can
disable the distribution of spacing in pixels by clicking
the \inlineimage qmldesigner-distribute-spacing-x.png
button.
\section2 Using Positioners
Positioner items are container items that manage the positions of
items. For many use cases, the best positioner to use is a simple
column, row, flow, or grid. You can use the QML types available in
the \uicontrol {Qt Quick - Positioner} section of \uicontrol Library
to position the children of an item in these formations in the most
efficient manner possible.
To position several items in a \uicontrol Column, \uicontrol Row,
\uicontrol Flow, or \uicontrol Grid, select the items in
\uicontrol {Form Editor}, and then select \uicontrol Position in
the context menu.
\section3 Column Positioner
A \uicontrol Column positions its child items along a single column.
It can be used as a convenient way to vertically position a series of
items without using anchors.
\image qtquick-positioner-column-properties.png "Column properties"
For all positioners, you can specify the spacing between the child
items that they contain in the \uicontrol Spacing field.
In addition, you can specify the vertical and horizontal padding between
content and the left, right, top, and bottom edges of items as values of
the fields in the \uicontrol Padding group.
\section3 Row and Flow Positioners
A \uicontrol Row positions its child items along a single row. It can be
used as a convenient way to horizontally position a series of items without
using anchors.
The \uicontrol Flow type positions its child items like words on a page,
wrapping them to create rows or columns of items.
\image qtquick-positioner-flow-properties.png "Flow properties"
For flow and row positioners, you can also set the direction of a flow to
either left-to-right or top-to-bottom in the \uicontrol Flow field.
Items are positioned next to to each other according to the value you set
in the \uicontrol {Layout direction} field until the width or height of the
Flow item is exceeded, then wrapped to the next row or column.
You can set the layout direction to either \uicontrol LeftToRight or
\uicontrol RightToLeft in the \uicontrol {Layout direction} field. If
the width of the row is explicitly set, the left anchor remains to the
left of the row and the right anchor remains to the right of it.
\section3 Grid Positioner
A \uicontrol Grid creates a grid of cells that is large enough to hold all
of its child items, and places these items in the cells from left to right
and top to bottom. Each item is positioned at the top-left corner of its
cell with position (0, 0).
\QC generates the grid based on the positions of the child items in
\uicontrol {Form Editor}. You can modify the number of rows and columns
in the \uicontrol Rows and \uicontrol Columns fields.
\image qtquick-positioner-grid-properties.png "Grid properties"
In addition to the flow and layout direction, you can set the horizontal
and vertical alignment of grid items. By default, grid items are vertically
aligned to the top. Horizontal alignment follows the value of the
\uicontrol {Layout direction} field. For example, when layout direction is
set to \uicontrol LeftToRight, the items are aligned on the left.
To mirror the layout, set the layout direction to \uicontrol RightToLeft.
To also mirror the horizontal alignment of items, select
\uicontrol AlignRight in the \uicontrol {Horizontal item alignment} field.
\section3 Summary of Positioners
The following table lists the positioners that you can use to arrange items
in UIs. They are available in the \uicontrol {Qt Quick - Positioner} section
of \uicontrol Library.
\table
\header
\li Icon
\li Name
\li Purpose
\row
\li \inlineimage column-positioner-icon-16px.png
\li \l[QtQuick] {Column}
\li Arranges its child items vertically.
\row
\li \inlineimage row-positioner-icon-16px.png
\li \l[QtQuick] {Row}
\li Arranges its child items horizontally.
\row
\li \inlineimage grid-positioner-icon-16px.png
\li \l[QtQuick] {Grid}
\li Arranges its child items so that they are aligned in a grid and
are not overlapping.
\row
\li \inlineimage flow-positioner-icon-16px.png
\li \l[QtQuick] {Flow}
\li Arranges its child items side by side, wrapping as necessary.
\endtable
\section2 Using Layouts
\if defined(qtcreator)
Since Qt 5.1, you can use QML types in the \l{qtquicklayouts-index.html}
{Qt Quick Layouts} module to arrange items in UIs.
\else
You can use the QML types available in the \uicontrol {Qt Quick - Layouts}
section of \uicontrol Library to arrange items in UIs.
\endif
Unlike positioners, layouts manage both the positions and sizes of their
child items, and are therefore well suited for dynamic and resizable UIs.
However, this means that you should not specify fixed positions and sizes
for the child items in the \uicontrol Geometry group in their properties,
unless their implicit sizes are not satisfactory.
You can use anchors or the width and height properties of the layout itself
to specify its size in respect to its non-layout parent item. However, do
not anchor the child items within layouts.
To arrange several items in a column, row, grid, or
\uicontrol {Stack Layout}, select the items in \uicontrol {Form Editor},
and then select \uicontrol Layout in the context menu.
You can also click the \inlineimage column.png
(\uicontrol {Column Layout}), \inlineimage row.png
(\uicontrol {Row Layout}), and \inlineimage grid.png
(\uicontrol {Grid Layout}) toolbar buttons to apply
layouts to the selected items.
To make an item within a layout as wide as possible while respecting the
given constraints, select the item in \uicontrol {Form Editor}, and then
select \uicontrol Layout > \uicontrol {Fill Width} in the context menu. To
make the item as high as possible, select \uicontrol {Fill Height}.
\section3 Layout Properties
A \uicontrol {Grid Layout} type provides a way of dynamically arranging
items in a grid. If the grid layout is resized, all its child items are
rearranged. If you want a layout with just one row or one column, use the
\uicontrol {Row Layout} or \uicontrol {Column Layout} type.
The child items of row and column layout items are automatically positioned
either horizontally from left to right as rows or vertically from
top to bottom as columns. The number of the child items determines the width
of the row or the height of the column. You can specify the spacing between
the child items in the \uicontrol Spacing field.
The child items of grid layout items are arranged according to the
\uicontrol Flow property. When the direction of a flow is set to
\uicontrol LeftToRight, child items are positioned next to to each
other until the the number of \uicontrol Columns is reached. Then,
the auto-positioning wraps back to the beginning of the next row.
\image qtquick-layout-grid-properties.png "Grid Layout properties"
If you set the direction of the flow to \uicontrol TopToBottom, child
items are auto-positioned vertically using the value of the \uicontrol Rows
field to determine the maximum number of rows.
You can set the layout direction to either \uicontrol LeftToRight or
\uicontrol RightToLeft in the \uicontrol {Layout direction} field.
When you select \uicontrol RightToLeft, the alignment of the items
will be mirrored.
You can specify the spacing between rows and columns in the
\uicontrol {Row spacing} and \uicontrol {Column spacing} fields.
\section3 Stack Layout
\image qtquick-designer-stacked-view.png
To add items to a \uicontrol {Stack Layout}, select the
\inlineimage plus.png
button next to the type name in \uicontrol {Form Editor}. To move
between items, select the \inlineimage prev.png
(\uicontrol Previous) and \inlineimage next.png
(\uicontrol Next) buttons.
To add a tab bar to a stack layout, select \uicontrol {Stacked Container} >
\uicontrol {Add Tab Bar}.
To raise or lower the stacking order of an item, select
\uicontrol {Stacked Container} > \uicontrol {Increase Index} or
\uicontrol {Decrease Index}.
\section3 Summary of Layouts
The following table lists the layout types that you can use to arrange items
in UIs. They are available in the \uicontrol {Qt Quick - Layouts} section
of \uicontrol Library.
\table
\header
\li Icon
\li Name
\li Purpose
\row
\li \inlineimage column-layouts-icon-16px.png
\li \l{ColumnLayout}{Column Layout}
\li Provides a grid layout with only one column.
\row
\li\inlineimage row-layouts-icon-16px.png
\li \l{RowLayout}{Row Layout}
\li Provides a grid layout with only one row.
\row
\li \inlineimage grid-layouts-icon-16px.png
\li \l{GridLayout}{Grid Layout}
\li Provides a way of dynamically arranging items in a grid.
\row
\li \inlineimage stack-layouts-icon-16px.png
\li \l{StackLayout}{Stack Layout}
\li Provides a stack of items where only one item is visible at a time.
\endtable
\section2 Organizing Items
The following table lists the UI controls that you can use to
organize items in UIs (since Qt 5.7). They are available in the
\uicontrol {Qt Quick - Controls 2} section of \uicontrol Library.
\table
\header
\li Icon
\li Name
\li Purpose
\row
\li \inlineimage icons/frame-icon16.png
\li \l [QtQuickControls]{Frame}
\li A visual frame around a group of controls.
\row
\li \inlineimage icons/groupbox-icon16.png
\li \l [QtQuickControls]{GroupBox}{Group Box}
\li A titled visual frame around a group of controls.
\row
\li \inlineimage icons/label-icon16.png
\li \l [QtQuickControls]{Label}
\li A text label with inherited styling and font.
\row
\li \inlineimage icons/page-icon16.png
\li \l [QtQuickControls]{Page}
\li A styled page control with support for a header and footer.
\row
\li \inlineimage icons/pageindicator-icon16.png
\li \l [QtQuickControls]{PageIndicator}{Page Indicator}
\li An indicator for the currently active page.
\row
\li \inlineimage icons/pane-icon16.png
\li \l [QtQuickControls]{Pane}
\li A background that matches the application style and theme.
\endtable
*/

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@@ -26,7 +26,7 @@
/*! /*!
\page qtquick-properties.html \page qtquick-properties.html
\previouspage qtquick-navigator.html \previouspage qtquick-navigator.html
\nextpage qtquick-fonts.html \nextpage qtquick-positioning.html
\title Specifying Item Properties \title Specifying Item Properties
@@ -235,7 +235,9 @@
\section2 Geometry \section2 Geometry
In the \uicontrol Position group, you can set the position of an item on In the \uicontrol Position group, you can set the position of an item on
the x and y axis. the x and y axis. The position of an item in the UI can be either absolute
or relative to other items. For more information, see
\l{Positioning Items}.
The z position of an item determines its position in relation to its The z position of an item determines its position in relation to its
sibling items in the type hierarchy. You can set it in the \uicontrol Z sibling items in the type hierarchy. You can set it in the \uicontrol Z

View File

@@ -34,6 +34,7 @@ imagedirs = ../images \
../../../src/plugins/qmldesigner/components/formeditor \ ../../../src/plugins/qmldesigner/components/formeditor \
../../../src/plugins/qmldesigner/components/navigator \ ../../../src/plugins/qmldesigner/components/navigator \
../../../src/plugins/qmldesigner/components/timelineeditor/images \ ../../../src/plugins/qmldesigner/components/timelineeditor/images \
../../../src/plugins/qmldesigner/componentsplugin/images \
../../../src/plugins/qmldesigner/qmlpreviewplugin/images \ ../../../src/plugins/qmldesigner/qmlpreviewplugin/images \
../../../src/plugins/qmldesigner/qtquickplugin/images \ ../../../src/plugins/qmldesigner/qtquickplugin/images \
../../../src/plugins/texteditor/images ../../../src/plugins/texteditor/images

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@@ -200,7 +200,7 @@
\section1 Next Steps \section1 Next Steps
To learn more about positioning items in \QDS, see To learn more about positioning items in \QDS, see
\l{Positioning Items in UIs}. \l{Positioning Items}.
To learn how to add a second page and move to it from the main page, see To learn how to add a second page and move to it from the main page, see
the next example in the series, \l {Log In UI - Part 3}. the next example in the series, \l {Log In UI - Part 3}.

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@@ -83,6 +83,7 @@
\endlist \endlist
\li \l{Managing Item Hierarchy} \li \l{Managing Item Hierarchy}
\li \l{Specifying Item Properties} \li \l{Specifying Item Properties}
\li \l{Positioning Items}
\li \l{Using Custom Fonts} \li \l{Using Custom Fonts}
\li \l{Annotating Designs} \li \l{Annotating Designs}
\li \l{Qt Quick UI Forms} \li \l{Qt Quick UI Forms}

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@@ -62,7 +62,7 @@
\li \l{Creating Components} \li \l{Creating Components}
\li \l{Managing Item Hierarchy} \li \l{Managing Item Hierarchy}
\li \l{Specifying Item Properties} \li \l{Specifying Item Properties}
\li \l{Using Custom Fonts} \li \l{Positioning Items}
\li \l{Annotating Designs} \li \l{Annotating Designs}
\endlist \endlist
\li \b {\l{Adding Dynamics}} \li \b {\l{Adding Dynamics}}