forked from qt-creator/qt-creator
QmlProject: Refactor QmlProjectManager
- feature: JSON based project manager plugin - feature: functionality to write QmlProject file - tests: tests for QmlProjectItem Task-number: QDS-8810 Change-Id: I8989e54577e9cd883bd76346e22774cc7f7ed93f Reviewed-by: <github-actions-qt-creator@cristianadam.eu> Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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115
src/plugins/qmlprojectmanager/buildsystem/qmlbuildsystem.h
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115
src/plugins/qmlprojectmanager/buildsystem/qmlbuildsystem.h
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// Copyright (C) 2023 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0
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// Copyright (C) 2023 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0
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#pragma once
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#include "../qmlprojectmanager_global.h"
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#include <projectexplorer/buildsystem.h>
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namespace QmlProjectManager {
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class QmlProject;
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class QmlProjectItem;
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class QmlProjectFile;
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class QMLPROJECTMANAGER_EXPORT QmlBuildSystem : public ProjectExplorer::BuildSystem
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{
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Q_OBJECT
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public:
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explicit QmlBuildSystem(ProjectExplorer::Target *target);
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~QmlBuildSystem() = default;
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void triggerParsing() final;
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bool supportsAction(ProjectExplorer::Node *context,
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ProjectExplorer::ProjectAction action,
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const ProjectExplorer::Node *node) const override;
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bool addFiles(ProjectExplorer::Node *context,
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const Utils::FilePaths &filePaths,
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Utils::FilePaths *notAdded = nullptr) override;
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bool deleteFiles(ProjectExplorer::Node *context, const Utils::FilePaths &filePaths) override;
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bool renameFile(ProjectExplorer::Node *context,
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const Utils::FilePath &oldFilePath,
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const Utils::FilePath &newFilePath) override;
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bool updateProjectFile();
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QString name() const override { return QLatin1String("qml"); }
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QmlProject *qmlProject() const;
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QVariant additionalData(Utils::Id id) const override;
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enum class RefreshOptions {
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NoFileRefresh,
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Files,
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Project,
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};
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void refresh(RefreshOptions options);
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bool setMainFileInProjectFile(const Utils::FilePath &newMainFilePath);
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bool setMainUiFileInProjectFile(const Utils::FilePath &newMainUiFilePath);
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bool setMainUiFileInMainFile(const Utils::FilePath &newMainUiFilePath);
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Utils::FilePath canonicalProjectDir() const;
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QString mainFile() const;
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Utils::FilePath mainFilePath() const;
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Utils::FilePath mainUiFilePath() const;
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bool qtForMCUs() const;
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bool qt6Project() const;
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Utils::FilePath targetDirectory() const;
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Utils::FilePath targetFile(const Utils::FilePath &sourceFile) const;
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Utils::EnvironmentItems environment() const;
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QStringList customImportPaths() const;
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QStringList customFileSelectors() const;
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bool multilanguageSupport() const;
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QStringList supportedLanguages() const;
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void setSupportedLanguages(QStringList languages);
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QString primaryLanguage() const;
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void setPrimaryLanguage(QString language);
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bool forceFreeType() const;
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bool widgetApp() const;
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QStringList shaderToolArgs() const;
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QStringList shaderToolFiles() const;
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QStringList importPaths() const;
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Utils::FilePaths files() const;
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bool addFiles(const QStringList &filePaths);
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void refreshProjectFile();
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static Utils::FilePath activeMainFilePath();
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static QStringList makeAbsolute(const Utils::FilePath &path, const QStringList &relativePaths);
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void refreshFiles(const QSet<QString> &added, const QSet<QString> &removed);
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bool blockFilesUpdate() const;
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void setBlockFilesUpdate(bool newBlockFilesUpdate);
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signals:
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void projectChanged();
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private:
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bool setFileSettingInProjectFile(const QString &setting,
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const Utils::FilePath &mainFilePath,
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const QString &oldFile);
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QSharedPointer<QmlProjectItem> m_projectItem;
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bool m_blockFilesUpdate = false;
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void initProjectItem();
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void parseProjectFiles();
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void generateProjectTree();
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void registerMenuButtons();
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void updateDeploymentData();
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friend class FilesUpdateBlocker;
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};
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} // namespace QmlProjectManager
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