debugger: make stack reload engine-agnostic

This commit is contained in:
hjk
2009-05-06 10:21:50 +02:00
parent 4381b9d244
commit 67d327c7cc
6 changed files with 16 additions and 7 deletions

View File

@@ -158,17 +158,13 @@ void GdbEngine::initializeConnections()
q, SLOT(showApplicationOutput(QString)),
Qt::QueuedConnection);
// FIXME: These trigger even if the engine is not active
connect(theDebuggerAction(UseDebuggingHelpers), SIGNAL(valueChanged(QVariant)),
this, SLOT(setUseDebuggingHelpers(QVariant)));
connect(theDebuggerAction(DebugDebuggingHelpers), SIGNAL(valueChanged(QVariant)),
this, SLOT(setDebugDebuggingHelpers(QVariant)));
connect(theDebuggerAction(RecheckDebuggingHelpers), SIGNAL(triggered()),
this, SLOT(recheckDebuggingHelperAvailability()));
connect(theDebuggerAction(ExpandStack), SIGNAL(triggered()),
this, SLOT(reloadFullStack()));
connect(theDebuggerAction(MaximalStackDepth), SIGNAL(triggered()),
this, SLOT(reloadFullStack()));
}
void GdbEngine::initializeVariables()