QmlDesigner: Use new validation approach in 3D editor

Many validation tests can now be skipped.

Task-number: QDS-7454
Change-Id: I447e106d1b5deb3af92046c6ee8907341c7d5220
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
This commit is contained in:
Marco Bubke
2022-08-31 10:21:21 +02:00
parent 0a6523e7f1
commit 6822b2f04a
3 changed files with 4 additions and 6 deletions

View File

@@ -152,7 +152,7 @@ void Edit3DCanvas::dragEnterEvent(QDragEnterEvent *e)
// Allow drop when there is no valid active scene, as the drop goes under the root node of
// the document in that case.
if (!node.isValid() || !ModelNode::isThisOrAncestorLocked(node)) {
if (!ModelNode::isThisOrAncestorLocked(node)) {
QByteArray data = e->mimeData()->data(Constants::MIME_TYPE_ITEM_LIBRARY_INFO);
if (!data.isEmpty()) {
QDataStream stream(data);