CMake: Move headers into their own folder in server-mode

Move all project headers into one folder. This reduces the time it
takes to generate the project tree, since the headers will only show up
once now (instead of once per target), severly reducing the number of
nodes in the tree.

Change-Id: Ibcfa7c02c1aec4a98054f4f8a97b69dfb4c25ae4
Reviewed-by: hjk <hjk@qt.io>
This commit is contained in:
Tobias Hunger
2017-03-28 16:25:10 +02:00
parent 348aa12eaa
commit 6829e33dc2
2 changed files with 50 additions and 43 deletions

View File

@@ -117,15 +117,18 @@ private:
addCMakeLists(CMakeProjectNode *root, const QList<ProjectExplorer::FileNode *> &cmakeLists);
void addProjects(const QHash<Utils::FileName, ProjectExplorer::ProjectNode *> &cmakeListsNodes,
const QList<Project *> &projects,
const QList<const ProjectExplorer::FileNode *> &allFiles);
QList<ProjectExplorer::FileNode *> &knownHeaderNodes);
void addTargets(const QHash<Utils::FileName, ProjectExplorer::ProjectNode *> &cmakeListsNodes,
const QList<Target *> &targets,
const QHash<Utils::FileName, QList<const ProjectExplorer::FileNode *>> &headers);
QList<ProjectExplorer::FileNode *> &knownHeaderNodes);
void addFileGroups(ProjectExplorer::ProjectNode *targetRoot,
const Utils::FileName &sourceDirectory,
const Utils::FileName &buildDirectory,
const QList<FileGroup *> &fileGroups,
const QHash<Utils::FileName, QList<const ProjectExplorer::FileNode *>> &headers);
const Utils::FileName &buildDirectory, const QList<FileGroup *> &fileGroups,
QList<ProjectExplorer::FileNode *> &knowHeaderNodes);
void addHeaderNodes(ProjectExplorer::ProjectNode *root,
const QList<ProjectExplorer::FileNode *> knownHeaders,
const QList<const ProjectExplorer::FileNode *> &allFiles);
bool m_hasData = false;