forked from qt-creator/qt-creator
Debugger: Refactor run control termination.
Fix breakage introduced by the new asynchronous stop() methods of the debugger run controls. Allow for RunControl::stop() to be asynchronous by introducing a return enumeration indicating that. Introduce additional method aboutToStop() asking user to quit (tie that to the RunControl instead of having to hack the behaviour elsewhere). If asynchronous stop is detected, terminate the ProjectExplorer asynchronously. This makes the behaviour consistent across switching sessions/ closing outputwindow tabs and quitting Qt Creator. Reviewed-by: dt Rubber-stamped-by: hjk
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@@ -34,6 +34,7 @@
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#include "debuggerengine.h"
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#include "debuggerplugin.h"
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#include "debuggerstringutils.h"
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#include "debuggeruiswitcher.h"
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#ifdef Q_OS_WIN
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# include "peutils.h"
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@@ -48,6 +49,7 @@
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#include <projectexplorer/applicationrunconfiguration.h> // For LocalApplication*
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#include <utils/qtcassert.h>
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#include <utils/fancymainwindow.h>
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#include <coreplugin/icore.h>
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#include <QtCore/QDebug>
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@@ -59,6 +61,7 @@
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#include <QtGui/QAbstractItemView>
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#include <QtGui/QTextDocument>
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#include <QtGui/QTreeWidget>
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#include <QtGui/QMessageBox>
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using namespace ProjectExplorer;
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using namespace Debugger::Internal;
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@@ -509,11 +512,27 @@ void DebuggerRunControl::showMessage(const QString &msg, int channel)
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}
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}
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void DebuggerRunControl::stop()
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bool DebuggerRunControl::aboutToStop() const
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{
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m_running = false;
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QTC_ASSERT(m_engine, return);
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QTC_ASSERT(isRunning(), return true;)
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const QString question = tr("A debugging session are still in progress. "
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"Terminating the session in the current"
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" state can leave the target in an inconsistent state."
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" Would you still like to terminate it?");
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const QMessageBox::StandardButton answer =
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QMessageBox::question(DebuggerUISwitcher::instance()->mainWindow(),
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tr("Close Debugging Session"), question,
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QMessageBox::Yes|QMessageBox::No);
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return answer == QMessageBox::Yes;
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}
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RunControl::StopResult DebuggerRunControl::stop()
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{
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QTC_ASSERT(m_engine, return StoppedSynchronously);
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m_engine->quitDebugger();
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return AsynchronousStop;
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}
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void DebuggerRunControl::debuggingFinished()
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